import { Component, OnInit } from '@angular/core';
import { Server } from "../../../server";
import { QuestEntryModel } from "../../../models/atlasData/questEntry.model";

@Component({
  selector: 'app-quests',
  templateUrl: './quests.component.html'
})

export class QuestsComponent implements OnInit {
  quests: QuestEntryModel[];

  // TODO figure out what each dance actually is
  private availableFeats = {
    'Dance1': 'Dance 1',
    'Dance2': 'Dance 2',
    'Dance3': 'Dance 3',
    'Dance4': 'Dance 4',
    'Dance5': 'Dance 5',
    'Dance6': 'Dance 6',
    'Dance7': 'Dance 7',
    'Dance8': 'Dance 8',
    'Dance9': 'Dance 9',
    'Dance10': 'Dance 10',
  };

  constructor(private server: Server) {
    this.quests = server.serverGrid.globalGameplaySetup.QuestEntries;
  }

  ngOnInit() {
  }
}
