Atlas-Config-Generator/src/app/pages/config/quests/quests.component.ts

53 lines
1.4 KiB
TypeScript

import { Component, OnInit } from '@angular/core';
import { Server } from "../../../server";
import { QuestEntryModel } from "../../../models/atlasData/questEntry.model";
import { BlueprintGeneratedClassModel } from "../../../models/atlasData/blueprintGeneratedClass.model";
@Component({
selector: 'app-quests',
templateUrl: './quests.component.html'
})
export class QuestsComponent implements OnInit {
quests: QuestEntryModel[];
constructor(private server: Server) {
this.quests = server.serverGrid.globalGameplaySetup.QuestEntries;
}
ngOnInit() {
}
// Issue with text arrays and editing jumps on each change.
trackByFn(index: any, item: any) {
return index;
}
private addQuestFeat(quest) {
if (quest.UnlockFeatNames === undefined) {
quest.UnlockFeatNames = [];
}
quest.UnlockFeatNames.push('');
}
private removeQuestFeat(quest, j) {
quest.UnlockFeatNames.splice(j, 1);
if (quest.UnlockFeatNames.length === 0) {
quest.UnlockFeatNames = undefined;
}
}
private addEngramClass(quest) {
if (quest.CompleteGiveEngramClasses === undefined) {
quest.CompleteGiveEngramClasses = [];
}
quest.CompleteGiveEngramClasses.push(new BlueprintGeneratedClassModel());
}
private removeEngramClass(quest, j) {
quest.CompleteGiveEngramClasses.splice(j, 1);
if (quest.CompleteGiveEngramClasses.length === 0) {
quest.UnlockFeatNames = undefined;
}
}
}