53 lines
1.4 KiB
TypeScript
53 lines
1.4 KiB
TypeScript
import { Component, OnInit } from '@angular/core';
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import { Server } from "../../../server";
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import { QuestEntryModel } from "../../../models/atlasData/questEntry.model";
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import { BlueprintGeneratedClassModel } from "../../../models/atlasData/blueprintGeneratedClass.model";
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@Component({
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selector: 'app-quests',
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templateUrl: './quests.component.html'
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})
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export class QuestsComponent implements OnInit {
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quests: QuestEntryModel[];
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constructor(private server: Server) {
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this.quests = server.serverGrid.globalGameplaySetup.QuestEntries;
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}
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ngOnInit() {
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}
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// Issue with text arrays and editing jumps on each change.
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trackByFn(index: any, item: any) {
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return index;
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}
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private addQuestFeat(quest) {
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if (quest.UnlockFeatNames === undefined) {
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quest.UnlockFeatNames = [];
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}
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quest.UnlockFeatNames.push('');
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}
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private removeQuestFeat(quest, j) {
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quest.UnlockFeatNames.splice(j, 1);
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if (quest.UnlockFeatNames.length === 0) {
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quest.UnlockFeatNames = undefined;
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}
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}
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private addEngramClass(quest) {
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if (quest.CompleteGiveEngramClasses === undefined) {
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quest.CompleteGiveEngramClasses = [];
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}
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quest.CompleteGiveEngramClasses.push(new BlueprintGeneratedClassModel());
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}
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private removeEngramClass(quest, j) {
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quest.CompleteGiveEngramClasses.splice(j, 1);
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if (quest.CompleteGiveEngramClasses.length === 0) {
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quest.UnlockFeatNames = undefined;
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}
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}
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}
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