Devtober-Apocalypse-2019/Assets/Scripts/CollisionWallProjectile.cs

14 lines
294 B
C#

using System;
using UnityEngine;
public class CollisionWallProjectile : MonoBehaviour
{
private void OnCollisionEnter2D(Collision2D collision2D)
{
if (collision2D.gameObject.tag.Equals("Projectile"))
{
Destroy(collision2D.gameObject);
}
}
}