Compare commits
1 commit
| Author | SHA1 | Date | |
|---|---|---|---|
| bcef697282 |
49
.gitignore
vendored
|
|
@ -1,46 +1,3 @@
|
|||
# See http://help.github.com/ignore-files/ for more about ignoring files.
|
||||
|
||||
# compiled output
|
||||
/dist
|
||||
/tmp
|
||||
/out-tsc
|
||||
# Only exists if Bazel was run
|
||||
/bazel-out
|
||||
|
||||
# dependencies
|
||||
/node_modules
|
||||
|
||||
# profiling files
|
||||
chrome-profiler-events*.json
|
||||
speed-measure-plugin*.json
|
||||
|
||||
# IDEs and editors
|
||||
/.idea
|
||||
.project
|
||||
.classpath
|
||||
.c9/
|
||||
*.launch
|
||||
.settings/
|
||||
*.sublime-workspace
|
||||
|
||||
# IDE - VSCode
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
.history/*
|
||||
|
||||
# misc
|
||||
/.sass-cache
|
||||
/connect.lock
|
||||
/coverage
|
||||
/libpeerconnection.log
|
||||
npm-debug.log
|
||||
yarn-error.log
|
||||
testem.log
|
||||
/typings
|
||||
|
||||
# System Files
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
# Include your project-specific ignores in this file
|
||||
# Read about how to use .gitignore: https://help.github.com/articles/ignoring-files
|
||||
# Useful .gitignore templates: https://github.com/github/gitignore
|
||||
|
|
|
|||
3
.gitmodules
vendored
|
|
@ -1,3 +0,0 @@
|
|||
[submodule "src/assets/server-grid-editor"]
|
||||
path = src/assets/server-grid-editor
|
||||
url = https://github.com/GrapeshotGames/ServerGridEditor.git
|
||||
5
.idea/dictionaries/Tom.xml
generated
|
|
@ -2,11 +2,6 @@
|
|||
<dictionary name="Tom">
|
||||
<words>
|
||||
<w>deparse</w>
|
||||
<w>gameplay</w>
|
||||
<w>pegjs</w>
|
||||
<w>powerstones</w>
|
||||
<w>sublevel</w>
|
||||
<w>sublevels</w>
|
||||
</words>
|
||||
</dictionary>
|
||||
</component>
|
||||
1
.idea/vcs.xml
generated
|
|
@ -2,6 +2,5 @@
|
|||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/src/assets/server-grid-editor" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
|
|
@ -2,10 +2,7 @@
|
|||
<module type="WEB_MODULE" version="4">
|
||||
<component name="NewModuleRootManager" inherit-compiler-output="true">
|
||||
<exclude-output />
|
||||
<content url="file://$MODULE_DIR$">
|
||||
<excludeFolder url="file://$MODULE_DIR$/dist" />
|
||||
<excludeFolder url="file://$MODULE_DIR$/tmp" />
|
||||
</content>
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="library" name="jquery-3.4.1" level="application" />
|
||||
<orderEntry type="library" name="popper" level="application" />
|
||||
|
|
|
|||
27
README.md
|
|
@ -1,27 +0,0 @@
|
|||
# AtlasConfigGenerator
|
||||
|
||||
This project was generated with [Angular CLI](https://github.com/angular/angular-cli) version 8.3.12.
|
||||
|
||||
## Development server
|
||||
|
||||
Run `ng serve` for a dev server. Navigate to `http://localhost:4200/`. The app will automatically reload if you change any of the source files.
|
||||
|
||||
## Code scaffolding
|
||||
|
||||
Run `ng generate component component-name` to generate a new component. You can also use `ng generate directive|pipe|service|class|guard|interface|enum|module`.
|
||||
|
||||
## Build
|
||||
|
||||
Run `ng build` to build the project. The build artifacts will be stored in the `dist/` directory. Use the `--prod` flag for a production build.
|
||||
|
||||
## Running unit tests
|
||||
|
||||
Run `ng test` to execute the unit tests via [Karma](https://karma-runner.github.io).
|
||||
|
||||
## Running end-to-end tests
|
||||
|
||||
Run `ng e2e` to execute the end-to-end tests via [Protractor](http://www.protractortest.org/).
|
||||
|
||||
## Further help
|
||||
|
||||
To get more help on the Angular CLI use `ng help` or go check out the [Angular CLI README](https://github.com/angular/angular-cli/blob/master/README.md).
|
||||
135
angular.json
|
|
@ -1,135 +0,0 @@
|
|||
{
|
||||
"$schema": "./node_modules/@angular/cli/lib/config/schema.json",
|
||||
"version": 1,
|
||||
"newProjectRoot": "projects",
|
||||
"projects": {
|
||||
"atlas-config-generator": {
|
||||
"projectType": "application",
|
||||
"schematics": {},
|
||||
"root": "",
|
||||
"sourceRoot": "src",
|
||||
"prefix": "app",
|
||||
"architect": {
|
||||
"build": {
|
||||
"builder": "@angular-devkit/build-angular:browser",
|
||||
"options": {
|
||||
"outputPath": "dist/atlas-config-generator",
|
||||
"index": "src/index.html",
|
||||
"main": "src/main.ts",
|
||||
"polyfills": "src/polyfills.ts",
|
||||
"tsConfig": "tsconfig.app.json",
|
||||
"aot": false,
|
||||
"assets": [
|
||||
"src/favicon.ico",
|
||||
"src/assets",
|
||||
{ "glob": "worker-javascript.js", "input": "./node_modules/ace-builds/src-min/", "output": "/" },
|
||||
{ "glob": "worker-css.js", "input": "./node_modules/ace-builds/src-min/", "output": "/" },
|
||||
{ "glob": "worker-json.js", "input": "./node_modules/ace-builds/src-min/", "output": "/" }
|
||||
],
|
||||
"styles": [
|
||||
"src/styles.scss",
|
||||
"./node_modules/leaflet/dist/leaflet.css"
|
||||
],
|
||||
"scripts": []
|
||||
},
|
||||
"configurations": {
|
||||
"production": {
|
||||
"fileReplacements": [
|
||||
{
|
||||
"replace": "src/environments/environment.ts",
|
||||
"with": "src/environments/environment.prod.ts"
|
||||
}
|
||||
],
|
||||
"optimization": true,
|
||||
"outputHashing": "all",
|
||||
"sourceMap": false,
|
||||
"extractCss": true,
|
||||
"namedChunks": false,
|
||||
"aot": true,
|
||||
"extractLicenses": true,
|
||||
"vendorChunk": false,
|
||||
"buildOptimizer": true,
|
||||
"budgets": [
|
||||
{
|
||||
"type": "initial",
|
||||
"maximumWarning": "2mb",
|
||||
"maximumError": "5mb"
|
||||
},
|
||||
{
|
||||
"type": "anyComponentStyle",
|
||||
"maximumWarning": "6kb",
|
||||
"maximumError": "10kb"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"serve": {
|
||||
"builder": "@angular-devkit/build-angular:dev-server",
|
||||
"options": {
|
||||
"browserTarget": "atlas-config-generator:build"
|
||||
},
|
||||
"configurations": {
|
||||
"production": {
|
||||
"browserTarget": "atlas-config-generator:build:production"
|
||||
}
|
||||
}
|
||||
},
|
||||
"extract-i18n": {
|
||||
"builder": "@angular-devkit/build-angular:extract-i18n",
|
||||
"options": {
|
||||
"browserTarget": "atlas-config-generator:build"
|
||||
}
|
||||
},
|
||||
"test": {
|
||||
"builder": "@angular-devkit/build-angular:karma",
|
||||
"options": {
|
||||
"main": "src/test.ts",
|
||||
"polyfills": "src/polyfills.ts",
|
||||
"tsConfig": "tsconfig.spec.json",
|
||||
"karmaConfig": "karma.conf.js",
|
||||
"assets": [
|
||||
"src/favicon.ico",
|
||||
"src/assets"
|
||||
],
|
||||
"styles": [
|
||||
"src/styles.scss"
|
||||
],
|
||||
"scripts": []
|
||||
}
|
||||
},
|
||||
"lint": {
|
||||
"builder": "@angular-devkit/build-angular:tslint",
|
||||
"options": {
|
||||
"tsConfig": [
|
||||
"tsconfig.app.json",
|
||||
"tsconfig.spec.json",
|
||||
"e2e/tsconfig.json"
|
||||
],
|
||||
"exclude": [
|
||||
"**/node_modules/**"
|
||||
]
|
||||
}
|
||||
},
|
||||
"e2e": {
|
||||
"builder": "@angular-devkit/build-angular:protractor",
|
||||
"options": {
|
||||
"protractorConfig": "e2e/protractor.conf.js",
|
||||
"devServerTarget": "atlas-config-generator:serve"
|
||||
},
|
||||
"configurations": {
|
||||
"production": {
|
||||
"devServerTarget": "atlas-config-generator:serve:production"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"defaultProject": "atlas-config-generator",
|
||||
"schematics": {
|
||||
"@schematics/angular:component": {
|
||||
"styleext": "scss"
|
||||
}
|
||||
}
|
||||
}
|
||||
12
browserslist
|
|
@ -1,12 +0,0 @@
|
|||
# This file is used by the build system to adjust CSS and JS output to support the specified browsers below.
|
||||
# For additional information regarding the format and rule options, please see:
|
||||
# https://github.com/browserslist/browserslist#queries
|
||||
|
||||
# You can see what browsers were selected by your queries by running:
|
||||
# npx browserslist
|
||||
|
||||
> 0.5%
|
||||
last 2 versions
|
||||
Firefox ESR
|
||||
not dead
|
||||
not IE 9-11 # For IE 9-11 support, remove 'not'.
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
// @ts-check
|
||||
// Protractor configuration file, see link for more information
|
||||
// https://github.com/angular/protractor/blob/master/lib/config.ts
|
||||
|
||||
const { SpecReporter } = require('jasmine-spec-reporter');
|
||||
|
||||
/**
|
||||
* @type { import("protractor").Config }
|
||||
*/
|
||||
exports.config = {
|
||||
allScriptsTimeout: 11000,
|
||||
specs: [
|
||||
'./src/**/*.e2e-spec.ts'
|
||||
],
|
||||
capabilities: {
|
||||
browserName: 'chrome'
|
||||
},
|
||||
directConnect: true,
|
||||
baseUrl: 'http://localhost:4200/',
|
||||
framework: 'jasmine',
|
||||
jasmineNodeOpts: {
|
||||
showColors: true,
|
||||
defaultTimeoutInterval: 30000,
|
||||
print: function() {}
|
||||
},
|
||||
onPrepare() {
|
||||
require('ts-node').register({
|
||||
project: require('path').join(__dirname, './tsconfig.json')
|
||||
});
|
||||
jasmine.getEnv().addReporter(new SpecReporter({ spec: { displayStacktrace: true } }));
|
||||
}
|
||||
};
|
||||
|
|
@ -1,23 +0,0 @@
|
|||
import { AppPage } from './app.po';
|
||||
import { browser, logging } from 'protractor';
|
||||
|
||||
describe('workspace-project App', () => {
|
||||
let page: AppPage;
|
||||
|
||||
beforeEach(() => {
|
||||
page = new AppPage();
|
||||
});
|
||||
|
||||
it('should display welcome message', () => {
|
||||
page.navigateTo();
|
||||
expect(page.getTitleText()).toEqual('atlas-config-generator app is running!');
|
||||
});
|
||||
|
||||
afterEach(async () => {
|
||||
// Assert that there are no errors emitted from the browser
|
||||
const logs = await browser.manage().logs().get(logging.Type.BROWSER);
|
||||
expect(logs).not.toContain(jasmine.objectContaining({
|
||||
level: logging.Level.SEVERE,
|
||||
} as logging.Entry));
|
||||
});
|
||||
});
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
import { browser, by, element } from 'protractor';
|
||||
|
||||
export class AppPage {
|
||||
navigateTo() {
|
||||
return browser.get(browser.baseUrl) as Promise<any>;
|
||||
}
|
||||
|
||||
getTitleText() {
|
||||
return element(by.css('app-root .content span')).getText() as Promise<string>;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
{
|
||||
"extends": "../tsconfig.json",
|
||||
"compilerOptions": {
|
||||
"outDir": "../out-tsc/e2e",
|
||||
"module": "commonjs",
|
||||
"target": "es5",
|
||||
"types": [
|
||||
"jasmine",
|
||||
"jasminewd2",
|
||||
"node"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
@ -1986,7 +1986,7 @@
|
|||
<button class="close" data-bind="click: cancelDeparseEdit">×</button>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<p>JSON! Its all JSON. Only magical ones are the 'BlueprintGeneratedClassModel' and 'SoundWave' items - these
|
||||
<p>JSON! Its all JSON. Only magical ones are the 'BlueprintGeneratedClass' and 'SoundWave' items - these
|
||||
appear as an array of two items, the 'class' name and the argument for them.</p>
|
||||
<div id="deparse-editor"></div>
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -18,9 +18,9 @@ ws "whitespace" = [ \t\n\r]*
|
|||
value = false / null / true / object / array / number / stringval / class / empty
|
||||
|
||||
empty = "" { return undefined; }
|
||||
null = "None" { return null; }
|
||||
false = "False" { return false; }
|
||||
true = "True" { return true; }
|
||||
null = "None" / "none" { return null; }
|
||||
false = "False" / "false" { return false; }
|
||||
true = "True" / "true" { return true; }
|
||||
|
||||
// ----- Objects -----
|
||||
|
||||
|
|
|
|||
|
|
@ -87,7 +87,7 @@ function deparseArray(input) {
|
|||
function deparseNumber(input, key) {
|
||||
// Any number which has a decimal is stored to 6 decimal places
|
||||
// Except for IDs. Unless they actually have such a number... erm...
|
||||
if (key.substr(key.length - 2, 2) === "ID") {
|
||||
if (key && key.substr(key.length - 2, 2) === "ID") {
|
||||
if (input % 1 === 0) {
|
||||
return Number(input).toString();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +0,0 @@
|
|||
// Karma configuration file, see link for more information
|
||||
// https://karma-runner.github.io/1.0/config/configuration-file.html
|
||||
|
||||
module.exports = function (config) {
|
||||
config.set({
|
||||
basePath: '',
|
||||
frameworks: ['jasmine', '@angular-devkit/build-angular'],
|
||||
plugins: [
|
||||
require('karma-jasmine'),
|
||||
require('karma-chrome-launcher'),
|
||||
require('karma-jasmine-html-reporter'),
|
||||
require('karma-coverage-istanbul-reporter'),
|
||||
require('@angular-devkit/build-angular/plugins/karma')
|
||||
],
|
||||
client: {
|
||||
clearContext: false // leave Jasmine Spec Runner output visible in browser
|
||||
},
|
||||
coverageIstanbulReporter: {
|
||||
dir: require('path').join(__dirname, './coverage/atlas-config-generator'),
|
||||
reports: ['html', 'lcovonly', 'text-summary'],
|
||||
fixWebpackSourcePaths: true
|
||||
},
|
||||
reporters: ['progress', 'kjhtml'],
|
||||
port: 9876,
|
||||
colors: true,
|
||||
logLevel: config.LOG_INFO,
|
||||
autoWatch: true,
|
||||
browsers: ['Chrome'],
|
||||
singleRun: false,
|
||||
restartOnFileChange: true
|
||||
});
|
||||
};
|
||||
13189
package-lock.json
generated
57
package.json
|
|
@ -1,57 +0,0 @@
|
|||
{
|
||||
"name": "atlas-config-generator",
|
||||
"version": "0.0.0",
|
||||
"scripts": {
|
||||
"ng": "ng",
|
||||
"start": "ng serve",
|
||||
"build": "ng build",
|
||||
"test": "ng test",
|
||||
"lint": "ng lint",
|
||||
"e2e": "ng e2e"
|
||||
},
|
||||
"private": true,
|
||||
"dependencies": {
|
||||
"@angular/animations": "~8.2.11",
|
||||
"@angular/common": "~8.2.11",
|
||||
"@angular/compiler": "~8.2.11",
|
||||
"@angular/core": "~8.2.11",
|
||||
"@angular/forms": "~8.2.11",
|
||||
"@angular/platform-browser": "~8.2.11",
|
||||
"@angular/platform-browser-dynamic": "~8.2.11",
|
||||
"@angular/router": "~8.2.11",
|
||||
"@asymmetrik/ngx-leaflet": "^6.0.1",
|
||||
"@ng-bootstrap/ng-bootstrap": "^5.1.1",
|
||||
"@types/leaflet-imageoverlay-rotated": "^0.1.4",
|
||||
"@types/pegjs": "^0.10.1",
|
||||
"ace-builds": "^1.4.7",
|
||||
"bootstrap": "^4.3.1",
|
||||
"leaflet": "^1.6.0",
|
||||
"leaflet-imageoverlay-rotated": "^0.2.1",
|
||||
"rxjs": "~6.4.0",
|
||||
"ts-pegjs": "^0.2.6",
|
||||
"tslib": "^1.10.0",
|
||||
"zone.js": "~0.9.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@angular-devkit/build-angular": "~0.803.12",
|
||||
"@angular/cli": "~8.3.12",
|
||||
"@angular/compiler-cli": "~8.2.11",
|
||||
"@angular/language-service": "~8.2.11",
|
||||
"@types/jasmine": "~3.3.8",
|
||||
"@types/jasminewd2": "~2.0.3",
|
||||
"@types/leaflet": "^1.5.7",
|
||||
"@types/node": "~8.9.4",
|
||||
"codelyzer": "^5.0.0",
|
||||
"jasmine-core": "~3.4.0",
|
||||
"jasmine-spec-reporter": "~4.2.1",
|
||||
"karma": "~4.1.0",
|
||||
"karma-chrome-launcher": "~2.2.0",
|
||||
"karma-coverage-istanbul-reporter": "~2.0.1",
|
||||
"karma-jasmine": "~2.0.1",
|
||||
"karma-jasmine-html-reporter": "^1.4.0",
|
||||
"protractor": "~5.4.0",
|
||||
"ts-node": "~7.0.0",
|
||||
"tslint": "~5.15.0",
|
||||
"typescript": "~3.5.3"
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +0,0 @@
|
|||
import { NgModule } from '@angular/core';
|
||||
import { Routes, RouterModule } from '@angular/router';
|
||||
import { RawEditorComponent } from "./pages/raw-editor/raw-editor.component";
|
||||
import { ConfigComponent } from "./pages/config/config.component";
|
||||
import { QuestsComponent } from "./pages/config/quests/quests.component";
|
||||
import { GridComponent } from "./pages/config/grid/grid.component";
|
||||
import { DbsComponent } from "./pages/config/dbs/dbs.component";
|
||||
import { ServersComponent } from "./pages/config/servers/servers.component";
|
||||
import { ServerComponent } from "./pages/config/servers/server/server.component";
|
||||
import { IslandInstanceComponent } from "./pages/config/servers/island-instance/island-instance.component";
|
||||
import { MapComponent } from "./pages/config/map/map.component";
|
||||
import { DiscoveryZoneComponent } from "./pages/config/servers/discovery-zone/discovery-zone.component";
|
||||
|
||||
|
||||
const routes: Routes = [
|
||||
{path: 'raw', component: RawEditorComponent},
|
||||
{
|
||||
path: 'config', component: ConfigComponent, children: [
|
||||
{path: '', redirectTo: 'grid', pathMatch: 'full'},
|
||||
{path: 'grid', component: GridComponent},
|
||||
{path: 'dbs', component: DbsComponent},
|
||||
{path: 'quests', component: QuestsComponent},
|
||||
{path: 'servers', component: ServersComponent},
|
||||
{path: 'server/:index', component: ServerComponent},
|
||||
{path: 'server/:index/island/:islandIndex', component: IslandInstanceComponent},
|
||||
{path: 'server/:index/discovery/:discoIndex', component: DiscoveryZoneComponent},
|
||||
{path: 'map', component: MapComponent}
|
||||
]
|
||||
}
|
||||
];
|
||||
|
||||
@NgModule({
|
||||
imports: [RouterModule.forRoot(routes)],
|
||||
exports: [RouterModule]
|
||||
})
|
||||
export class AppRoutingModule {
|
||||
}
|
||||
|
|
@ -1,23 +0,0 @@
|
|||
<div class="container">
|
||||
<div class="row">
|
||||
<div class="col">
|
||||
<nav class="navbar navbar-expand-lg navbar-dark bg-dark">
|
||||
<a class="navbar-brand" href="#">Atlas Config</a>
|
||||
<button class="navbar-toggler" type="button" data-toggle="collapse" data-target="#navbarTop">
|
||||
<span class="navbar-toggler-icon"></span>
|
||||
</button>
|
||||
<div class="collapse navbar-collapse" id="navbarTop">
|
||||
<ul class="navbar-nav ml-auto">
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" routerLink="/raw" routerLinkActive="active">Raw</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" routerLink="/config" routerLinkActive="active">Config</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
<router-outlet></router-outlet>
|
||||
</div>
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
import { Component } from '@angular/core';
|
||||
import { Server } from "./server";
|
||||
import { ServerGridModel } from "./models/serverGrid.model";
|
||||
import * as data from '../serverGridExample.json';
|
||||
|
||||
@Component({
|
||||
selector: 'app-root',
|
||||
templateUrl: './app.component.html',
|
||||
styleUrls: ['./app.component.scss']
|
||||
})
|
||||
export class AppComponent {
|
||||
title = 'atlas-config-generator';
|
||||
|
||||
constructor(private server: Server) {
|
||||
// Temporary just load all the grid. Remove later.
|
||||
this.server.serverGrid = new ServerGridModel().deserialize((data as any).default);
|
||||
console.log(this.server.serverGrid);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,63 +0,0 @@
|
|||
import { BrowserModule } from '@angular/platform-browser';
|
||||
import { NgModule } from '@angular/core';
|
||||
import { NgbModule } from '@ng-bootstrap/ng-bootstrap';
|
||||
|
||||
import { AppRoutingModule } from './app-routing.module';
|
||||
import { AppComponent } from './app.component';
|
||||
import { RawEditorComponent } from "./pages/raw-editor/raw-editor.component";
|
||||
import { CodeEditorComponent } from './components/code-editor/code-editor.component';
|
||||
import { ConfigComponent } from './pages/config/config.component';
|
||||
import { FormsModule } from "@angular/forms";
|
||||
import { Server } from "./server";
|
||||
import { PegjsService } from "./services/pegjs.service";
|
||||
import { QuestsComponent } from './pages/config/quests/quests.component';
|
||||
import { GridComponent } from './pages/config/grid/grid.component';
|
||||
import { NumberComponent } from './components/form/number/number.component';
|
||||
import { TextComponent } from './components/form/text/text.component';
|
||||
import { PasswordComponent } from './components/form/password/password.component';
|
||||
import { DbsComponent } from './pages/config/dbs/dbs.component';
|
||||
import { CheckboxComponent } from './components/form/checkbox/checkbox.component';
|
||||
import { ServersComponent } from './pages/config/servers/servers.component';
|
||||
import { ServerComponent } from './pages/config/servers/server/server.component';
|
||||
import { TemplateComponent } from './pages/config/servers/template/template.component';
|
||||
import { SelectListComponent } from './components/form/select-list/select-list.component';
|
||||
import { SelectObjectComponent } from './components/form/select-object/select-object.component';
|
||||
import { IslandInstanceComponent } from './pages/config/servers/island-instance/island-instance.component';
|
||||
import { LeafletModule } from "@asymmetrik/ngx-leaflet";
|
||||
import { MapComponent } from './pages/config/map/map.component';
|
||||
import { DiscoveryZoneComponent } from './pages/config/servers/discovery-zone/discovery-zone.component';
|
||||
|
||||
@NgModule({
|
||||
declarations: [
|
||||
AppComponent,
|
||||
RawEditorComponent,
|
||||
CodeEditorComponent,
|
||||
ConfigComponent,
|
||||
QuestsComponent,
|
||||
GridComponent,
|
||||
NumberComponent,
|
||||
TextComponent,
|
||||
PasswordComponent,
|
||||
DbsComponent,
|
||||
CheckboxComponent,
|
||||
ServersComponent,
|
||||
ServerComponent,
|
||||
TemplateComponent,
|
||||
SelectListComponent,
|
||||
SelectObjectComponent,
|
||||
IslandInstanceComponent,
|
||||
MapComponent,
|
||||
DiscoveryZoneComponent
|
||||
],
|
||||
imports: [
|
||||
BrowserModule,
|
||||
AppRoutingModule,
|
||||
NgbModule,
|
||||
FormsModule,
|
||||
LeafletModule.forRoot()
|
||||
],
|
||||
providers: [Server, PegjsService],
|
||||
bootstrap: [AppComponent]
|
||||
})
|
||||
export class AppModule {
|
||||
}
|
||||
|
|
@ -1 +0,0 @@
|
|||
<div class="code-editor" #codeEditor></div>
|
||||
|
|
@ -1 +0,0 @@
|
|||
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
import { async, ComponentFixture, TestBed } from '@angular/core/testing';
|
||||
|
||||
import { CodeEditorComponent } from './code-editor.component';
|
||||
|
||||
describe('CodeEditorComponent', () => {
|
||||
let component: CodeEditorComponent;
|
||||
let fixture: ComponentFixture<CodeEditorComponent>;
|
||||
|
||||
beforeEach(async(() => {
|
||||
TestBed.configureTestingModule({
|
||||
declarations: [ CodeEditorComponent ]
|
||||
})
|
||||
.compileComponents();
|
||||
}));
|
||||
|
||||
beforeEach(() => {
|
||||
fixture = TestBed.createComponent(CodeEditorComponent);
|
||||
component = fixture.componentInstance;
|
||||
fixture.detectChanges();
|
||||
});
|
||||
|
||||
it('should create', () => {
|
||||
expect(component).toBeTruthy();
|
||||
});
|
||||
});
|
||||
|
|
@ -1,62 +0,0 @@
|
|||
import { Component, ElementRef, OnInit, ViewChild } from '@angular/core';
|
||||
|
||||
import * as ace from 'ace-builds';
|
||||
|
||||
import 'ace-builds/src-noconflict/mode-json';
|
||||
import 'ace-builds/src-noconflict/theme-monokai';
|
||||
import 'ace-builds/src-noconflict/ext-language_tools';
|
||||
import 'ace-builds/src-noconflict/ext-beautify';
|
||||
|
||||
const THEME = 'ace/theme/monokai';
|
||||
const LANG = 'ace/mode/json';
|
||||
|
||||
@Component({
|
||||
selector: 'code-editor',
|
||||
templateUrl: './code-editor.component.html',
|
||||
styleUrls: ['./code-editor.component.scss']
|
||||
})
|
||||
export class CodeEditorComponent implements OnInit {
|
||||
|
||||
private codeEditor: ace.Ace.Editor;
|
||||
@ViewChild('codeEditor', {static: true}) private codeEditorElmRef: ElementRef;
|
||||
|
||||
constructor() {
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
ace.require('ace/ext/language_tools');
|
||||
const element = this.codeEditorElmRef.nativeElement;
|
||||
const editorOptions = CodeEditorComponent.getEditorOptions();
|
||||
this.codeEditor = ace.edit(element, editorOptions);
|
||||
this.codeEditor.setTheme(THEME);
|
||||
this.codeEditor.getSession().setMode(LANG);
|
||||
this.codeEditor.setShowFoldWidgets(true);
|
||||
}
|
||||
|
||||
// missing property on EditorOptions 'enableBasicAutocompletion' so this is a workaround still using ts
|
||||
private static getEditorOptions(): Partial<ace.Ace.EditorOptions> & { enableBasicAutocompletion?: boolean; } {
|
||||
const basicEditorOptions: Partial<ace.Ace.EditorOptions> = {
|
||||
highlightActiveLine: true,
|
||||
minLines: 14,
|
||||
maxLines: Infinity,
|
||||
};
|
||||
const extraEditorOptions = {enableBasicAutocompletion: true};
|
||||
return Object.assign(basicEditorOptions, extraEditorOptions);
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns - the current editor's content.
|
||||
*/
|
||||
public getContent() {
|
||||
if (this.codeEditor) {
|
||||
return this.codeEditor.getValue();
|
||||
}
|
||||
}
|
||||
|
||||
public setContent(text) {
|
||||
if (this.codeEditor) {
|
||||
this.codeEditor.setValue(text);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
<div class="form-group row">
|
||||
<label for="check-{{ id }}" class="col-2">{{ label }}</label>
|
||||
<div class="col-10">
|
||||
<input id="check-{{ id }}" type="checkbox" class="form-control" (ngModelChange)="checkboxChange.emit($event)" [ngModel]="checkbox">
|
||||
<small class="form-text text-muted" *ngIf="help">{{ help }}</small>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
import { Component, EventEmitter, Input, OnInit, Output } from '@angular/core';
|
||||
|
||||
@Component({
|
||||
selector: 'app-checkbox',
|
||||
templateUrl: './checkbox.component.html'
|
||||
})
|
||||
export class CheckboxComponent implements OnInit {
|
||||
@Input() checkbox: boolean;
|
||||
@Output() checkboxChange = new EventEmitter();
|
||||
@Input() label: string;
|
||||
@Input() id: string;
|
||||
@Input() help: string;
|
||||
|
||||
constructor() { }
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
<div class="form-group row">
|
||||
<label for="num-{{ id }}" class="col-2">{{ label }}</label>
|
||||
<div class="col-10">
|
||||
<div class="input-group">
|
||||
<input id="num-{{ id }}" type="number" class="form-control" (ngModelChange)="numberChange.emit($event)"
|
||||
[ngModel]="number" min="{{ min }}" max="{{ max }}" step="{{ step }}">
|
||||
<div class="input-group-append" *ngIf="postButtonText">
|
||||
<button class="btn btn-outline-primary" (click)="postButton.emit($event)">{{ postButtonText }}</button>
|
||||
</div>
|
||||
</div>
|
||||
<small class="form-text text-muted" *ngIf="help">{{ help }}</small>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,24 +0,0 @@
|
|||
import { Component, EventEmitter, Input, OnInit, Output } from '@angular/core';
|
||||
|
||||
@Component({
|
||||
selector: 'app-number',
|
||||
templateUrl: './number.component.html'
|
||||
})
|
||||
export class NumberComponent implements OnInit {
|
||||
@Input() number: number;
|
||||
@Output() numberChange = new EventEmitter();
|
||||
@Input() postButtonText: string;
|
||||
@Output() postButton = new EventEmitter();
|
||||
@Input() label: string;
|
||||
@Input() id: string;
|
||||
@Input() help: string;
|
||||
@Input() min: number;
|
||||
@Input() max: number;
|
||||
@Input() step: number;
|
||||
|
||||
constructor() { }
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
<div class="form-group row">
|
||||
<label for="text-{{ id }}" class="col-2">{{ label }}</label>
|
||||
<div class="col-10">
|
||||
<div class="input-group">
|
||||
<input id="text-{{ id }}" type="{{ show ? 'text' : 'password' }}" class="form-control"
|
||||
(ngModelChange)="passwordChange.emit($event)" [ngModel]="password">
|
||||
<div class="input-group-append">
|
||||
<button class="btn btn-warning" (click)="toggleShow()">{{ show ? 'Hide' : 'Show' }}</button>
|
||||
</div>
|
||||
</div>
|
||||
<small class="form-text text-muted" *ngIf="help">{{ help }}</small>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,23 +0,0 @@
|
|||
import { Component, EventEmitter, Input, OnInit, Output } from '@angular/core';
|
||||
|
||||
@Component({
|
||||
selector: 'app-password',
|
||||
templateUrl: './password.component.html'
|
||||
})
|
||||
export class PasswordComponent implements OnInit {
|
||||
@Input() password: string;
|
||||
@Output() passwordChange = new EventEmitter();
|
||||
@Input() label: string;
|
||||
@Input() id: string;
|
||||
@Input() help: string;
|
||||
private show: boolean = false;
|
||||
|
||||
constructor() { }
|
||||
|
||||
private toggleShow() {
|
||||
this.show = !this.show;
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
}
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
<div class="form-group row">
|
||||
<label for="select-{{ id }}" class="col-2">{{ label }}</label>
|
||||
<div class="col-10">
|
||||
<select id="select-{{ id }}" class="form-control" (ngModelChange)="optionChange.emit($event)" [ngModel]="option">
|
||||
<option *ngIf="withEmptyOption" value=""></option>
|
||||
<option *ngFor="let option of optionList" value="{{ option }}">{{ option }}</option>
|
||||
</select>
|
||||
<small class="form-text text-muted" *ngIf="help">{{ help }}</small>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,21 +0,0 @@
|
|||
import { Component, EventEmitter, Input, OnInit, Output } from '@angular/core';
|
||||
|
||||
@Component({
|
||||
selector: 'app-select-list',
|
||||
templateUrl: './select-list.component.html'
|
||||
})
|
||||
export class SelectListComponent implements OnInit {
|
||||
@Input() withEmptyOption: boolean = false;
|
||||
@Input() optionList: any[];
|
||||
@Input() option: any;
|
||||
@Output() optionChange = new EventEmitter();
|
||||
@Input() label: string;
|
||||
@Input() id: string;
|
||||
@Input() help: string;
|
||||
|
||||
constructor() { }
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
<div class="form-group row">
|
||||
<label for="select-{{ id }}" class="col-2">{{ label }}</label>
|
||||
<div class="col-10">
|
||||
<select id="select-{{ id }}" class="form-control" (ngModelChange)="optionChange.emit($event)" [ngModel]="option">
|
||||
<option *ngIf="withEmptyOption" value=""></option>
|
||||
<option *ngFor="let option of optionObject | keyvalue" value="{{ option.key }}">{{ option.value }}</option>
|
||||
</select>
|
||||
<small class="form-text text-muted" *ngIf="help">{{ help }}</small>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,21 +0,0 @@
|
|||
import { Component, EventEmitter, Input, OnInit, Output } from '@angular/core';
|
||||
|
||||
@Component({
|
||||
selector: 'app-select-object',
|
||||
templateUrl: './select-object.component.html'
|
||||
})
|
||||
export class SelectObjectComponent implements OnInit {
|
||||
@Input() withEmptyOption: boolean = false;
|
||||
@Input() optionObject: object;
|
||||
@Input() option: any;
|
||||
@Output() optionChange = new EventEmitter();
|
||||
@Input() label: string;
|
||||
@Input() id: string;
|
||||
@Input() help: string;
|
||||
|
||||
constructor() { }
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
<div class="form-group row">
|
||||
<label for="text-{{ id }}" class="col-2">{{ label }}</label>
|
||||
<div class="col-10">
|
||||
<div class="input-group">
|
||||
<input id="text-{{ id }}" type="text" class="form-control" (ngModelChange)="textChange.emit($event)" [ngModel]="text">
|
||||
<div class="input-group-append" *ngIf="postButtonText">
|
||||
<button class="btn btn-outline-primary" (click)="postButton.emit($event)">{{ postButtonText || "click me" }}</button>
|
||||
</div>
|
||||
</div>
|
||||
<small class="form-text text-muted" *ngIf="help">{{ help }}</small>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
import { Component, EventEmitter, Input, OnInit, Output } from '@angular/core';
|
||||
|
||||
@Component({
|
||||
selector: 'app-text',
|
||||
templateUrl: './text.component.html'
|
||||
})
|
||||
export class TextComponent implements OnInit {
|
||||
@Input() text: string;
|
||||
@Output() textChange = new EventEmitter();
|
||||
@Input() postButtonText: string;
|
||||
@Output() postButton = new EventEmitter();
|
||||
@Input() label: string;
|
||||
@Input() id: string;
|
||||
@Input() help: string;
|
||||
|
||||
constructor() { }
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
}
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
export abstract class BaseConfig {
|
||||
public BackupMode: string = "off";
|
||||
public MaxFileHistory: number = 10;
|
||||
public HttpBackupURL: string = "";
|
||||
public HttpAPIKey: string = "";
|
||||
public S3URL: string = "";
|
||||
public S3AccessKeyId: string = "";
|
||||
public S3SecretKey: string = "";
|
||||
public S3BucketName: string = "";
|
||||
public S3KeyPrefix: string = "";
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
import {Deserialize} from "../util/deserialize.model";
|
||||
|
||||
export class BlueprintGeneratedClassModel implements Deserialize {
|
||||
public blueprint: string;
|
||||
|
||||
public deserialize(raw: any): this {
|
||||
if( raw[0] !== 'BlueprintGeneratedClass') Error('wrong type, expecting BlueprintGeneratedClassModel, got [' + raw[0] + ']!');
|
||||
this.blueprint = raw[1];
|
||||
return this;
|
||||
};
|
||||
|
||||
public toJSON(): object {
|
||||
return [ 'BlueprintGeneratedClass', this.blueprint ];
|
||||
}
|
||||
}
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
import { Deserialize } from "../util/deserialize.model";
|
||||
|
||||
export class Coordinate3dStringModel implements Deserialize {
|
||||
x: number;
|
||||
y: number;
|
||||
z: number;
|
||||
|
||||
deserialize(input: any): this {
|
||||
const array = input.split(' ');
|
||||
if (array.length !== 3) throw Error(`Bad string [${input}] for Coordinate3d`);
|
||||
this.x = Number.parseFloat(array[0]);
|
||||
this.y = Number.parseFloat(array[1]);
|
||||
this.z = Number.parseFloat(array[2]);
|
||||
return this;
|
||||
}
|
||||
|
||||
toJSON(): string {
|
||||
return `${this.x} ${this.y} ${this.z}`;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,34 +0,0 @@
|
|||
import { Deserialize } from "../util/deserialize.model";
|
||||
|
||||
export class DiscoveryZoneModel implements Deserialize {
|
||||
id: number;
|
||||
name: string;
|
||||
|
||||
sizeX: number = 0;
|
||||
sizeY: number = 0;
|
||||
sizeZ: number = 0;
|
||||
|
||||
worldX: number = 0;
|
||||
worldY: number = 0;
|
||||
rotation: number = 0;
|
||||
|
||||
xp: number = 0;
|
||||
|
||||
allowSea: boolean = false;
|
||||
explorerNoteIndex: number = 0;
|
||||
|
||||
bIsManuallyPlaced: boolean = false;
|
||||
ManualVolumeName: string;
|
||||
|
||||
deserialize(input: any): this {
|
||||
Object.assign(this, input);
|
||||
return this;
|
||||
}
|
||||
|
||||
toJSON(): object {
|
||||
let json = Object.assign({}, this);
|
||||
// Key not shown at all if manually placed.
|
||||
if (!json.bIsManuallyPlaced) delete json.ManualVolumeName;
|
||||
return json;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,118 +0,0 @@
|
|||
import { Deserialize } from "../util/deserialize.model";
|
||||
import { IslandDataModel } from "../../../data/models/island-data.model";
|
||||
import { Coordinate3dStringModel } from "./coordinate-3d-string.model";
|
||||
|
||||
export class IslandInstanceModel implements Deserialize {
|
||||
name: string;
|
||||
id: number;
|
||||
spawnerOverrides: object; // TODO Figure out what this actually does
|
||||
treasureMapSpawnPoints: Coordinate3dStringModel[];
|
||||
wildPirateCampSpawnPoints: Coordinate3dStringModel[];
|
||||
minTreasureQuality: number;
|
||||
maxTreasureQuality: number;
|
||||
useNpcVolumesForTreasures: boolean;
|
||||
useLevelBoundsForTreasures: boolean;
|
||||
prioritizeVolumesForTreasures: boolean;
|
||||
islandPoints: number;
|
||||
islandTreasureBottleSupplyCrateOverrides: string; // TODO figure out what this actually is
|
||||
islandWidth: number;
|
||||
islandHeight: number;
|
||||
singleSpawnPointX: number;
|
||||
singleSpawnPointY: number;
|
||||
singleSpawnPointZ: number;
|
||||
worldX: number;
|
||||
worldY: number;
|
||||
rotation: number;
|
||||
|
||||
// Specify extra player spawn points. Unique within entire grid
|
||||
spawnPointRegionOverride: number = -1;
|
||||
finalNPCLevelMultiplier: number = 1;
|
||||
finalNPCLevelOffset: number = 0;
|
||||
instanceTreasureQualityMultiplier: number = 1;
|
||||
instanceTreasureQualityAddition: number = 0;
|
||||
|
||||
// Linked comma separated values normally. Lets just fix that...
|
||||
public IslandInstanceCustomData: object = {};
|
||||
public IslandInstanceClientCustomData: object = {};
|
||||
|
||||
deserialize(input: any): this {
|
||||
// Do this before actually assigning to current object
|
||||
const string1 = input.IslandInstanceCustomDatas1;
|
||||
delete input.IslandInstanceCustomDatas1;
|
||||
const string2 = input.IslandInstanceCustomDatas2;
|
||||
delete input.IslandInstanceCustomDatas2;
|
||||
const stringClient1 = input.IslandInstanceClientCustomDatas1;
|
||||
delete input.IslandInstanceClientCustomDatas1;
|
||||
const stringClient2 = input.IslandInstanceClientCustomDatas2;
|
||||
delete input.IslandInstanceClientCustomDatas2;
|
||||
Object.assign(this, input);
|
||||
|
||||
// Some minor assumption about how this works, but...
|
||||
if (string1) {
|
||||
const array1 = string1.split(',');
|
||||
const array2 = string2.split(',');
|
||||
if (array1.length !== array2.length)
|
||||
throw Error('IslandInstanceCustomDatas unmatched array length');
|
||||
array1.forEach((i, idx) => this.IslandInstanceCustomData[i] = array2[idx]);
|
||||
}
|
||||
|
||||
if (stringClient1) {
|
||||
const array1 = stringClient1.split(',');
|
||||
const array2 = stringClient2.split(',');
|
||||
if (array1.length !== array2.length)
|
||||
throw Error('IslandInstanceClientCustomDatas unmatched array length');
|
||||
array1.forEach((i, idx) => this.IslandInstanceClientCustomData[i] = array2[idx]);
|
||||
}
|
||||
|
||||
if (this.treasureMapSpawnPoints === undefined) this.treasureMapSpawnPoints = [];
|
||||
this.treasureMapSpawnPoints = this.treasureMapSpawnPoints.map(i => new Coordinate3dStringModel().deserialize(i));
|
||||
if (this.wildPirateCampSpawnPoints === undefined) this.wildPirateCampSpawnPoints = [];
|
||||
this.wildPirateCampSpawnPoints = this.wildPirateCampSpawnPoints.map(i => new Coordinate3dStringModel().deserialize(i));
|
||||
return this;
|
||||
}
|
||||
|
||||
toJSON(): object {
|
||||
let json = Object.assign({}, this);
|
||||
// Remove some stupidity from the above
|
||||
delete json.IslandInstanceCustomData;
|
||||
delete json.IslandInstanceClientCustomData;
|
||||
// Remap to separate variables
|
||||
if (Object.keys(this.IslandInstanceCustomData).length > 0) {
|
||||
json['IslandInstanceCustomDatas1'] = Object.keys(this.IslandInstanceCustomData).join(',');
|
||||
json['IslandInstanceCustomDatas2'] = Object.values(this.IslandInstanceCustomData).join(',');
|
||||
}
|
||||
if (Object.keys(this.IslandInstanceCustomData).length > 0) {
|
||||
json['IslandInstanceClientCustomDatas1'] = Object.keys(this.IslandInstanceClientCustomData).join(',');
|
||||
json['IslandInstanceClientCustomDatas2'] = Object.values(this.IslandInstanceClientCustomData).join(',');
|
||||
}
|
||||
|
||||
if (json.spawnPointRegionOverride === -1) delete json.spawnPointRegionOverride;
|
||||
if (json.finalNPCLevelMultiplier === 1) delete json.finalNPCLevelMultiplier;
|
||||
if (json.finalNPCLevelOffset === 0) delete json.finalNPCLevelMultiplier;
|
||||
if (json.instanceTreasureQualityMultiplier === 1) delete json.instanceTreasureQualityMultiplier;
|
||||
if (json.instanceTreasureQualityAddition === 0) delete json.instanceTreasureQualityAddition;
|
||||
|
||||
return json;
|
||||
}
|
||||
|
||||
static fromIslandData(data: IslandDataModel): IslandInstanceModel {
|
||||
return new IslandInstanceModel().deserialize({
|
||||
name: data.name,
|
||||
spawnerOverrides: data.spawnerOverrides,
|
||||
treasureMapSpawnPoints: data.treasureMapSpawnPoints,
|
||||
wildPirateCampSpawnPoints: data.wildPirateCampSpawnPoints,
|
||||
minTreasureQuality: data.minTreasureQuality,
|
||||
maxTreasureQuality: data.maxTreasureQuality,
|
||||
useNpcVolumesForTreasures: data.useNpcVolumesForTreasures,
|
||||
useLevelBoundsForTreasures: data.useLevelBoundsForTreasures,
|
||||
prioritizeVolumesForTreasures: data.prioritizeVolumesForTreasures,
|
||||
islandPoints: data.islandPoints,
|
||||
islandTreasureBottleSupplyCrateOverrides: data.islandTreasureBottleSupplyCrateOverrides,
|
||||
islandWidth: data.x,
|
||||
islandHeight: data.y,
|
||||
singleSpawnPointX: data.singleSpawnPointX,
|
||||
singleSpawnPointY: data.singleSpawnPointY,
|
||||
singleSpawnPointZ: data.singleSpawnPointZ
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -1,37 +0,0 @@
|
|||
import { Texture2DModel } from "./texture2D.model";
|
||||
import { Deserialize } from "../util/deserialize.model";
|
||||
import { BlueprintGeneratedClassModel } from "./blueprintGeneratedClass.model";
|
||||
import { QuestPointsOfInterestModel } from "./questPointsOfInterest.model";
|
||||
|
||||
export class QuestEntryModel implements Deserialize {
|
||||
public QuestID: number;
|
||||
public CompletedIcon: Texture2DModel;
|
||||
public UncompletedIcon: Texture2DModel;
|
||||
public QuestName: string;
|
||||
public QuestDescription: string;
|
||||
public UnlockFeatNames: string[];
|
||||
public CompleteGiveEngramClasses: Array<BlueprintGeneratedClassModel>;
|
||||
public QuestPointsOfInterest: Array<QuestPointsOfInterestModel>;
|
||||
|
||||
public deserialize(raw: any): this {
|
||||
Object.assign(this, raw);
|
||||
this.CompletedIcon = new Texture2DModel().deserialize(raw.CompletedIcon);
|
||||
this.UncompletedIcon = new Texture2DModel().deserialize(raw.UncompletedIcon);
|
||||
// Some Quests dont have an engram on completion
|
||||
if (this.CompleteGiveEngramClasses !== undefined)
|
||||
this.CompleteGiveEngramClasses
|
||||
= this.CompleteGiveEngramClasses.map(i => new BlueprintGeneratedClassModel().deserialize(i));
|
||||
// Some Quests have no points of interest to complete
|
||||
if (this.QuestPointsOfInterest !== undefined)
|
||||
this.QuestPointsOfInterest
|
||||
= this.QuestPointsOfInterest.map(i => new QuestPointsOfInterestModel().deserialize(i));
|
||||
return this;
|
||||
}
|
||||
|
||||
public toJSON() {
|
||||
let json = Object.assign({}, this);
|
||||
if (this.CompleteGiveEngramClasses === undefined) delete json.CompleteGiveEngramClasses;
|
||||
if (this.QuestPointsOfInterest === undefined) delete json.QuestPointsOfInterest;
|
||||
return json;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
import { Deserialize } from "../util/deserialize.model";
|
||||
import { WorldMapPositionModel } from "./worldMapPosition.model";
|
||||
import { Texture2DModel } from "./texture2D.model";
|
||||
|
||||
export class QuestPointsOfInterestModel implements Deserialize {
|
||||
public PointOfInterestID: number;
|
||||
public PointOfInterestName: string;
|
||||
public UnlockFeatNames: Array<string>;
|
||||
public WorldMapPosition: WorldMapPositionModel;
|
||||
public CompletedIcon: Texture2DModel;
|
||||
public UncompletedIcon: Texture2DModel;
|
||||
|
||||
public deserialize(input: any): this {
|
||||
Object.assign(this, input);
|
||||
this.WorldMapPosition = new WorldMapPositionModel().deserialize(input.WorldMapPosition);
|
||||
this.CompletedIcon = new Texture2DModel().deserialize(input.CompletedIcon);
|
||||
this.UncompletedIcon = new Texture2DModel().deserialize(input.UncompletedIcon);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,79 +0,0 @@
|
|||
import { Deserialize } from "../util/deserialize.model";
|
||||
import { ServerSublevelModel } from "./serverSublevel.model";
|
||||
import { IslandInstanceModel } from "./island-instance.model";
|
||||
import { DiscoveryZoneModel } from "./discovery-zone.model";
|
||||
|
||||
export class ServerModel implements Deserialize {
|
||||
// General Settings
|
||||
name: string;
|
||||
gridX: number;
|
||||
gridY: number;
|
||||
isHomeServer: boolean;
|
||||
utcOffset: number;
|
||||
|
||||
// Connection Settings
|
||||
ip: string;
|
||||
port: number;
|
||||
gamePort: number;
|
||||
seamlessDataPort: number;
|
||||
|
||||
// Gameplay Settings
|
||||
floorZDist: number;
|
||||
transitionMinZ: number;
|
||||
serverIslandPointsMultiplier: number;
|
||||
|
||||
// Colour & Style Settings
|
||||
waterColorR: number;
|
||||
waterColorG: number;
|
||||
waterColorB: number;
|
||||
skyStyleIndex: number;
|
||||
|
||||
// Override Settings
|
||||
OceanDinoDepthEntriesOverride: string;
|
||||
oceanFloatsamCratesOverride: string;
|
||||
treasureMapLootTablesOverride: string;
|
||||
OverrideShooterGameModeDefaultGameIni: object;
|
||||
|
||||
//Dont render if default/empty
|
||||
GlobalBiomeSeamlessServerGridPreOffsetValues: string;
|
||||
GlobalBiomeSeamlessServerGridPreOffsetValuesOceanWater: string;
|
||||
oceanEpicSpawnEntriesOverrideTemplateName: string;
|
||||
NPCShipSpawnEntriesOverrideTemplateName: string;
|
||||
regionOverrides: string;
|
||||
|
||||
|
||||
lastImageOverride: string;
|
||||
|
||||
extraSublevels: string[];
|
||||
totalExtraSublevels: string[];
|
||||
islandInstances: IslandInstanceModel[];
|
||||
discoZones: DiscoveryZoneModel[];
|
||||
spawnRegions;
|
||||
|
||||
// Dont render if default/empty
|
||||
serverTemplateName: string;
|
||||
|
||||
sublevels: ServerSublevelModel[];
|
||||
|
||||
// Irrelevant, used internally by Grapeshot
|
||||
//MachineIdTag: string;
|
||||
// Probably also irrelevant
|
||||
//AdditionalCmdLineParams: string;
|
||||
|
||||
// Used by ServerGridEditor
|
||||
//islandLocked: boolean;
|
||||
//discoLocked: boolean;
|
||||
//pathsLocked: boolean;
|
||||
|
||||
// Editing time for ServerGridEditor
|
||||
//lastModified: string;
|
||||
|
||||
|
||||
deserialize(input: any): this {
|
||||
Object.assign(this, input);
|
||||
this.sublevels = this.sublevels.map(i => new ServerSublevelModel().deserialize(i));
|
||||
this.islandInstances = this.islandInstances.map(i => new IslandInstanceModel().deserialize(i));
|
||||
this.discoZones = this.discoZones.map(i => new DiscoveryZoneModel().deserialize(i));
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,40 +0,0 @@
|
|||
import { Deserialize } from "../util/deserialize.model";
|
||||
import { IslandInstanceModel } from "./island-instance.model";
|
||||
import { ServerModel } from "./server.model";
|
||||
import { ServerGridModel } from "../serverGrid.model";
|
||||
import { IslandDataModel } from "../../../data/models/island-data.model";
|
||||
|
||||
export class ServerSublevelModel implements Deserialize {
|
||||
public name: string;
|
||||
public additionalTranslationX: number;
|
||||
public additionalTranslationY: number;
|
||||
public additionalTranslationZ: number = 0;
|
||||
public additionalRotationPitch: number = 0;
|
||||
public additionalRotationYaw: number = 0;
|
||||
public additionalRotationRoll: number = 0;
|
||||
public id: number;
|
||||
public landscapeMaterialOverride: number;
|
||||
|
||||
deserialize(input: any): this {
|
||||
return Object.assign(this, input);
|
||||
}
|
||||
|
||||
setupFromIsland(island: IslandInstanceModel, islandData: IslandDataModel, cell: ServerModel, grid: ServerGridModel) {
|
||||
this.id = island.id;
|
||||
this.landscapeMaterialOverride = islandData.landscapeMaterialOverride;
|
||||
this.additionalRotationYaw = island.rotation;
|
||||
|
||||
// XY are based on centre of the cell
|
||||
// Use integers to reduce precision issues.
|
||||
// 10 Million chosen as is larger than gridSize recommended setting
|
||||
const multiplier = 10_000_000;
|
||||
const worldX = island.worldX * multiplier;
|
||||
const worldY = island.worldY * multiplier;
|
||||
const gridSize = grid.gridSize * multiplier;
|
||||
|
||||
const newX = worldX - (gridSize * cell.gridX) - (gridSize / 2);
|
||||
this.additionalTranslationX = newX / multiplier;
|
||||
const newY = worldY - (gridSize * cell.gridY) - (gridSize / 2);
|
||||
this.additionalTranslationY = newY / multiplier;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
import { Deserialize } from "../util/deserialize.model";
|
||||
import { ServerModel } from "./server.model";
|
||||
|
||||
export class ServerTemplateModel extends ServerModel implements Deserialize {
|
||||
public templateColorR: number;
|
||||
public templateColorG: number;
|
||||
public templateColorB: number;
|
||||
|
||||
deserialize(input: any): this {
|
||||
Object.assign(this, input);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
import { Deserialize } from "../util/deserialize.model";
|
||||
|
||||
export class Texture2DModel implements Deserialize {
|
||||
public texture: string;
|
||||
|
||||
public deserialize(raw: any): this {
|
||||
if (raw[0] !== 'Texture2D') Error('wrong type, expecting Texture2DModel, got [' + raw[0] + ']!');
|
||||
this.texture = raw[1];
|
||||
return this;
|
||||
};
|
||||
|
||||
public toJSON(): object {
|
||||
return ['Texture2D', this.texture];
|
||||
}
|
||||
}
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
import { Deserialize } from "../util/deserialize.model";
|
||||
|
||||
export class WorldMapPositionModel implements Deserialize {
|
||||
public X: number;
|
||||
public Y: number;
|
||||
|
||||
public deserialize(input: any): this {
|
||||
Object.assign(this, input);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
import {Deserialize} from "./util/deserialize.model";
|
||||
|
||||
export class DatabaseConnectionModel implements Deserialize {
|
||||
public Name: string;
|
||||
public URL: string;
|
||||
public Port: number;
|
||||
public Password: string;
|
||||
|
||||
deserialize(input: any): this {
|
||||
return Object.assign(this, input);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,18 +0,0 @@
|
|||
import { PegjsService } from "../services/pegjs.service";
|
||||
import { QuestEntryModel } from "./atlasData/questEntry.model";
|
||||
import { Deserialize } from "./util/deserialize.model";
|
||||
|
||||
export class GlobalGameplaySetupModel implements Deserialize {
|
||||
QuestEntries: QuestEntryModel[];
|
||||
|
||||
public deserialize(raw: string): this {
|
||||
const rawData = PegjsService.parse(raw);
|
||||
Object.assign(this, rawData);
|
||||
this.QuestEntries = this.QuestEntries.map(i => new QuestEntryModel().deserialize(i));
|
||||
return this;
|
||||
}
|
||||
|
||||
public toJSON(): string {
|
||||
return PegjsService.format(this, true);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,100 +0,0 @@
|
|||
import { TribeLogConfigModel } from "./tribeLogConfig.model";
|
||||
import { SharedLogConfigModel } from "./sharedLogConfig.model";
|
||||
import { TravelDataConfigModel } from "./travelDataConfig.model";
|
||||
import { GlobalGameplaySetupModel } from "./GlobalGameplaySetupModel";
|
||||
import { Deserialize } from "./util/deserialize.model";
|
||||
import { DatabaseConnectionModel } from "./databaseConnection.model";
|
||||
import { ServerModel } from "./atlasData/server.model";
|
||||
import { ServerTemplateModel } from "./atlasData/serverTemplate.model";
|
||||
|
||||
export class ServerGridModel implements Deserialize {
|
||||
// Server Argument Section
|
||||
// Used internally by Grapeshot
|
||||
//public BaseServerArgs: string = "";
|
||||
// Probably also internal to Grapeshot
|
||||
//public AdditionalCmdLineParams: string = "";
|
||||
|
||||
// World Options
|
||||
public WorldFriendlyName: string = "New Server";
|
||||
public WorldAtlasId: string = "";
|
||||
public WorldAtlasPassword: string = "";
|
||||
public ModIDs: string = "";
|
||||
|
||||
// Grid Options
|
||||
public gridSize: number = 1000;
|
||||
public totalGridsX: number = 1;
|
||||
public totalGridsY: number = 1;
|
||||
public globalTransitionMinZ: number = 0.0;
|
||||
|
||||
// Used by ServerGridEditor for Zoom Level, so ignored
|
||||
// Will be added if present in config when loading.
|
||||
//public coordsScaling: number = 0.000000000001;
|
||||
|
||||
// Image Paths
|
||||
// Used for generating tile output
|
||||
//public backgroundImgPath: string = "image.png";
|
||||
// Used for displaying discovery zones in ServerGridEditor
|
||||
//public discoZonesImagePath: string = "image.png";
|
||||
|
||||
// URL Options
|
||||
public MetaWorldURL: string = "";
|
||||
public AuthListURL: string = "";
|
||||
public MapImageURL: string = "";
|
||||
|
||||
// Time Options
|
||||
public Day0: string = "2019-01-09 20:28:56";
|
||||
public bUseUTCTime: boolean = false;
|
||||
public columnUTCOffset: number = 0.0;
|
||||
public lastImageOverride: string = "0001-01-01T00:00:00";
|
||||
|
||||
// Info Options for ServerGridEditor
|
||||
// public showServerInfo: boolean = false;
|
||||
// public showDiscoZoneInfo: boolean = false;
|
||||
// public showShipPathsInfo: boolean = false;
|
||||
// public showIslandNames: boolean = false;
|
||||
// public showLines: boolean = false;
|
||||
// public showBackground: boolean = false;
|
||||
|
||||
// S3 Options
|
||||
public LocalS3URL: string = "";
|
||||
public LocalS3AccessKeyId: string = "";
|
||||
public LocalS3SecretKey: string = "";
|
||||
public LocalS3BucketName: string = "";
|
||||
public LocalS3Region: string = "";
|
||||
|
||||
// ID Generator current values
|
||||
// Used for individual ship path
|
||||
public shipPathsIdGenerator: number = 0;
|
||||
// Used for Discovery Zone & Island IDs
|
||||
public idGenerator: number = 0;
|
||||
// Unused as far as can see in ServerGridEditor
|
||||
public regionsIdGenerator: number = 0;
|
||||
|
||||
// Log Configs
|
||||
public TribeLogConfig: TribeLogConfigModel = new TribeLogConfigModel();
|
||||
public SharedLogConfig: SharedLogConfigModel = new SharedLogConfigModel();
|
||||
public TravelDataConfig: TravelDataConfigModel = new TravelDataConfigModel();
|
||||
|
||||
// Quest Config
|
||||
public globalGameplaySetup: GlobalGameplaySetupModel = new GlobalGameplaySetupModel();
|
||||
|
||||
public DatabaseConnections: DatabaseConnectionModel[];
|
||||
public servers: ServerModel[];
|
||||
public serverTemplates: ServerTemplateModel[];
|
||||
|
||||
public deserialize(input: any): this {
|
||||
Object.assign(this, input);
|
||||
this.SharedLogConfig = new SharedLogConfigModel().deserialize(input.SharedLogConfig);
|
||||
this.TribeLogConfig = new TribeLogConfigModel().deserialize(input.TribeLogConfig);
|
||||
this.TravelDataConfig = new TravelDataConfigModel().deserialize(input.TravelDataConfig);
|
||||
this.globalGameplaySetup = new GlobalGameplaySetupModel().deserialize(input.globalGameplaySetup);
|
||||
this.DatabaseConnections = this.DatabaseConnections.map(i => new DatabaseConnectionModel().deserialize(i));
|
||||
this.servers = this.servers.map(i => new ServerModel().deserialize(i));
|
||||
this.serverTemplates = this.serverTemplates.map(i => new ServerTemplateModel().deserialize(i));
|
||||
return this;
|
||||
}
|
||||
|
||||
getNextId() {
|
||||
return ++this.idGenerator;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
import {BaseConfig} from "./abstract/baseConfig.model";
|
||||
import { Deserialize } from "./util/deserialize.model";
|
||||
|
||||
export class SharedLogConfigModel extends BaseConfig implements Deserialize {
|
||||
public FetchRateSec: number = 60;
|
||||
public SnapshotCleanupSec: number = 900;
|
||||
public SnapshotRateSec: number = 1800;
|
||||
public SnapshotExpirationHours: number = 48;
|
||||
|
||||
public deserialize(input: any): this {
|
||||
Object.assign(this, input);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
import {BaseConfig} from "./abstract/baseConfig.model";
|
||||
import { Deserialize } from "./util/deserialize.model";
|
||||
|
||||
export class TravelDataConfigModel extends BaseConfig implements Deserialize {
|
||||
|
||||
public deserialize(input: any): this {
|
||||
Object.assign(this, input);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
import {BaseConfig} from "./abstract/baseConfig.model";
|
||||
import {Deserialize} from "./util/deserialize.model";
|
||||
import {Serialize} from "./util/serialize.model";
|
||||
import {PegjsService} from "../services/pegjs.service";
|
||||
|
||||
export class TribeLogConfigModel extends BaseConfig implements Deserialize {
|
||||
public MaxRedisEntries: number = 1000;
|
||||
|
||||
public deserialize(raw: any): this {
|
||||
Object.assign(this, raw);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
export interface Deserialize {
|
||||
deserialize(input: any): this;
|
||||
}
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
export interface Serialize {
|
||||
serialize(): any;
|
||||
}
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
<div class="row">
|
||||
<div class="col-2 mt-3">
|
||||
<button class="btn btn-primary btn-block" [routerLink]="['grid']">Grid Settings</button>
|
||||
<button class="btn btn-primary btn-block" [routerLink]="['dbs']">DB Settings</button>
|
||||
<button class="btn btn-primary btn-block" [routerLink]="['quests']">Quest Settings</button>
|
||||
<button class="btn btn-primary btn-block" [routerLink]="['servers']">Server Settings</button>
|
||||
<button class="btn btn-primary btn-block" [routerLink]="['map']">Map</button>
|
||||
</div>
|
||||
<div class="col-10"><router-outlet></router-outlet></div>
|
||||
</div>
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
import { Server } from "../../server";
|
||||
|
||||
@Component({
|
||||
selector: 'app-config',
|
||||
templateUrl: './config.component.html',
|
||||
styleUrls: ['./config.component.scss']
|
||||
})
|
||||
export class ConfigComponent implements OnInit {
|
||||
|
||||
constructor(private server: Server) {
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
<div class="row">
|
||||
<div class="col-12 mt-3">
|
||||
<h2>Database Settings</h2>
|
||||
<ngb-accordion>
|
||||
<ngb-panel *ngFor="let db of dbs; let i = index" title="{{ db.Name }}">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="db-{{ i }}-name" label="Name" [(text)]="db.Name"></app-text>
|
||||
<app-text id="db-{{ i }}-URL" label="URL" [(text)]="db.URL"></app-text>
|
||||
<app-number id="db-{{ i }}-Port" label="Port" [(number)]="db.Port"></app-number>
|
||||
<app-password id="db-{{ i }}-Password" label="Password" [(password)]="db.Password"></app-password>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
</ngb-accordion>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
import { Server } from "../../../server";
|
||||
import { DatabaseConnectionModel } from "../../../models/databaseConnection.model";
|
||||
|
||||
@Component({
|
||||
selector: 'app-dbs',
|
||||
templateUrl: './dbs.component.html'
|
||||
})
|
||||
export class DbsComponent implements OnInit {
|
||||
dbs: DatabaseConnectionModel[];
|
||||
|
||||
constructor(private server: Server) {
|
||||
this.dbs = server.serverGrid.DatabaseConnections;
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,102 +0,0 @@
|
|||
<div class="row">
|
||||
<div class="col-12 mt-3">
|
||||
<h2>Grid Settings</h2>
|
||||
<ngb-accordion>
|
||||
<ngb-panel id="toggle-generalSettings" title="World Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="WorldFriendlyName" label="Name" [(text)]="grid.WorldFriendlyName"
|
||||
help="Name shown on Atlas server listings for your server"></app-text>
|
||||
<app-text id="WorldAtlasId" label="Atlas ID" [(text)]="grid.WorldAtlasId"
|
||||
help="Unique ID used for joining multiple servers together in multi-host setups"></app-text>
|
||||
<app-password id="WorldAtlasPassword" label="Password"
|
||||
[(password)]="grid.WorldAtlasPassword"
|
||||
help="Password used for connecting to your Server"></app-password>
|
||||
<app-text id="ModIDs" label="Mod IDs" [(text)]="grid.ModIDs"
|
||||
help="Comma separated list of Mod IDs from Steam Workshop"></app-text>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel id="toggle-gridSettings" title="Grid Size Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="gridSize" label="Grid Size" [(number)]="grid.gridSize"
|
||||
help="Size in Unreal Units per Cell. Recommended default & maximum 1,400,000"></app-number>
|
||||
<app-number id="totalGridsX" label="Total Grids X" [(number)]="grid.totalGridsX"
|
||||
help="Total number of Cells in X Direction"></app-number>
|
||||
<app-number id="totalGridsY" label="Total Grids Y" [(number)]="grid.totalGridsY"
|
||||
help="Total number of Cells in Y Direction"></app-number>
|
||||
<app-number id="globalTransitionMinZ" label="Min Z Transition"
|
||||
[(number)]="grid.globalTransitionMinZ"
|
||||
help="Lowest Z height for transitions across cell borders"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel id="toggle-urlSettings" title="URL Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="MetaWorldURL" label="Meta World URL" [(text)]="grid.MetaWorldURL" help="Used for an in game active map"></app-text>
|
||||
<app-text id="AuthListURL" label="Auth List URL" [(text)]="grid.AuthListURL"></app-text>
|
||||
<app-text id="MapImageURL" label="Map Image URL" [(text)]="grid.MapImageURL" help="Used for server listing and if Meta World URL is not defined"></app-text>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel id="toggle-timeOptions" title="Time Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="Day0" label="Day Zero" [(text)]="grid.Day0"></app-text>
|
||||
<app-checkbox id="bUseUTCTime" label="Use UTC" [(checkbox)]="grid.bUseUTCTime"></app-checkbox>
|
||||
<app-number id="columnUTCOffset" label="UTC Offset" [(number)]="grid.columnUTCOffset"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel id="toggle-1" title="Local S3 Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="LocalS3URL" label="URL" [(text)]="grid.LocalS3URL"></app-text>
|
||||
<app-text id="LocalS3AccessKeyID" label="Access Key ID"
|
||||
[(text)]="grid.LocalS3AccessKeyId"></app-text>
|
||||
<app-password id="LocalS3SecretKey" label="Secret Key"
|
||||
[(password)]="grid.LocalS3SecretKey"></app-password>
|
||||
<app-text id="LocalS3BucketName" label="Bucket Name" [(text)]="grid.LocalS3BucketName"></app-text>
|
||||
<app-text id="LocalS3Region" label="Region" [(text)]="grid.LocalS3Region"></app-text>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Tribe Log Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="Tribe-MaxRedisEntries" label="Max Redis Entries" [(number)]="tribeLog.MaxRedisEntries"></app-number>
|
||||
<app-text id="Tribe-BackupMode" label="Backup Mode" [(text)]="tribeLog.BackupMode"></app-text>
|
||||
<app-number id="Tribe-MaxFileHistory" label="Max File History" [(number)]="tribeLog.MaxFileHistory"></app-number>
|
||||
<app-text id="Tribe-HttpBackupURL" label="Http Backup URL" [(text)]="tribeLog.HttpBackupURL"></app-text>
|
||||
<app-text id="Tribe-HttpAPIKey" label="HTTP API Key" [(text)]="tribeLog.HttpAPIKey"></app-text>
|
||||
<app-text id="Tribe-S3URL" label="S3 URL" [(text)]="tribeLog.S3URL"></app-text>
|
||||
<app-text id="Tribe-S3AccessKeyId" label="S3 Access Key ID" [(text)]="tribeLog.S3AccessKeyId"></app-text>
|
||||
<app-password id="Tribe-S3SecretKey" label="S3 Secret Key" [(password)]="tribeLog.S3SecretKey"></app-password>
|
||||
<app-text id="Tribe-S3BucketName" label="S3 Bucket Name" [(text)]="tribeLog.S3BucketName"></app-text>
|
||||
<app-text id="Tribe-S3KeyPrefix" label="S3 Key Prefix" [(text)]="tribeLog.S3KeyPrefix"></app-text>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Shared Log Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="Shared-FetchRateSec" label="Fetch Rate (s)" [(number)]="sharedLog.FetchRateSec"></app-number>
|
||||
<app-number id="Shared-SnapshotRateSec" label="Snapshot Rate (s)" [(number)]="sharedLog.SnapshotRateSec"></app-number>
|
||||
<app-number id="Shared-SnapshotCleanupSec" label="Snapshot Cleanup (s)" [(number)]="sharedLog.SnapshotCleanupSec"></app-number>
|
||||
<app-number id="Shared-SnapshotExpirationHours" label="Snapshot Expiration (h)" [(number)]="sharedLog.SnapshotExpirationHours"></app-number>
|
||||
<app-text id="Shared-BackupMode" label="Backup Mode" [(text)]="sharedLog.BackupMode"></app-text>
|
||||
<app-number id="Shared-MaxFileHistory" label="Max File History" [(number)]="sharedLog.MaxFileHistory"></app-number>
|
||||
<app-text id="Shared-HttpBackupURL" label="Http Backup URL" [(text)]="sharedLog.HttpBackupURL"></app-text>
|
||||
<app-text id="Shared-HttpAPIKey" label="HTTP API Key" [(text)]="sharedLog.HttpAPIKey"></app-text>
|
||||
<app-text id="Shared-S3URL" label="S3 URL" [(text)]="sharedLog.S3URL"></app-text>
|
||||
<app-text id="Shared-S3AccessKeyId" label="S3 Access Key ID" [(text)]="sharedLog.S3AccessKeyId"></app-text>
|
||||
<app-password id="Shared-S3SecretKey" label="S3 Secret Key" [(password)]="sharedLog.S3SecretKey"></app-password>
|
||||
<app-text id="Shared-S3BucketName" label="S3 Bucket Name" [(text)]="sharedLog.S3BucketName"></app-text>
|
||||
<app-text id="Shared-S3KeyPrefix" label="S3 Key Prefix" [(text)]="sharedLog.S3KeyPrefix"></app-text>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Travel Data Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="Travel-BackupMode" label="Backup Mode" [(text)]="travelData.BackupMode"></app-text>
|
||||
<app-number id="Travel-MaxFileHistory" label="Max File History" [(number)]="travelData.MaxFileHistory"></app-number>
|
||||
<app-text id="Travel-HttpBackupURL" label="Http Backup URL" [(text)]="travelData.HttpBackupURL"></app-text>
|
||||
<app-text id="Travel-HttpAPIKey" label="HTTP API Key" [(text)]="travelData.HttpAPIKey"></app-text>
|
||||
<app-text id="Travel-S3URL" label="S3 URL" [(text)]="travelData.S3URL"></app-text>
|
||||
<app-text id="Travel-S3AccessKeyId" label="S3 Access Key ID" [(text)]="travelData.S3AccessKeyId"></app-text>
|
||||
<app-password id="Travel-S3SecretKey" label="S3 Secret Key" [(password)]="travelData.S3SecretKey"></app-password>
|
||||
<app-text id="Travel-S3BucketName" label="S3 Bucket Name" [(text)]="travelData.S3BucketName"></app-text>
|
||||
<app-text id="Travel-S3KeyPrefix" label="S3 Key Prefix" [(text)]="travelData.S3KeyPrefix"></app-text>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
</ngb-accordion>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
import { ServerGridModel } from "../../../models/serverGrid.model";
|
||||
import { Server } from "../../../server";
|
||||
import { TribeLogConfigModel } from "../../../models/tribeLogConfig.model";
|
||||
import { SharedLogConfigModel } from "../../../models/sharedLogConfig.model";
|
||||
import { TravelDataConfigModel } from "../../../models/travelDataConfig.model";
|
||||
|
||||
@Component({
|
||||
selector: 'app-grid',
|
||||
templateUrl: './grid.component.html'
|
||||
})
|
||||
export class GridComponent implements OnInit {
|
||||
private grid: ServerGridModel;
|
||||
private tribeLog: TribeLogConfigModel;
|
||||
private sharedLog: SharedLogConfigModel;
|
||||
private travelData: TravelDataConfigModel;
|
||||
|
||||
constructor(private server: Server) {
|
||||
this.grid = server.serverGrid;
|
||||
this.tribeLog = server.serverGrid.TribeLogConfig;
|
||||
this.sharedLog = server.serverGrid.SharedLogConfig;
|
||||
this.travelData = server.serverGrid.TravelDataConfig;
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
}
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
<div style="height: 600px;"
|
||||
leaflet
|
||||
[leafletOptions]="options">
|
||||
<div *ngFor="let s of serverLayers" [leafletLayer]="s"></div>
|
||||
<div *ngFor="let i of islandLayers" [leafletLayer]="i"></div>
|
||||
<div *ngFor="let d of discoveryLayers" [leafletLayer]="d"></div>
|
||||
</div>
|
||||
|
|
@ -1,119 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
import { Circle, CRS, ImageOverlay, LatLng, LatLngBounds, Rectangle } from "leaflet";
|
||||
import { Server } from "../../../server";
|
||||
import { IslandInstanceModel } from "../../../models/atlasData/island-instance.model";
|
||||
import * as L from 'leaflet';
|
||||
import 'leaflet-imageoverlay-rotated';
|
||||
|
||||
const RADIAN_RATIO = Math.PI / 180;
|
||||
|
||||
@Component({
|
||||
selector: 'app-map',
|
||||
templateUrl: './map.component.html',
|
||||
styleUrls: ['./map.component.scss']
|
||||
})
|
||||
export class MapComponent implements OnInit {
|
||||
|
||||
options = {
|
||||
crs: CRS.Simple,
|
||||
zoom: -16,
|
||||
maxBounds: undefined,
|
||||
maxBoundsViscosity: 0.5,
|
||||
center: undefined,
|
||||
layers: [],
|
||||
minZoom: -16,
|
||||
};
|
||||
|
||||
serverLayers = [];
|
||||
islandLayers = [];
|
||||
discoveryLayers = [];
|
||||
|
||||
maxX: number;
|
||||
maxY: number;
|
||||
|
||||
constructor(private server: Server) {
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
// all in Y X format. Also, upside down! (0,0 is bottom left instead of top left)
|
||||
// Also, due to insanely large sizes, divide by 100_000
|
||||
this.maxX = this.server.serverGrid.gridSize * this.server.serverGrid.totalGridsX;
|
||||
this.maxY = this.server.serverGrid.gridSize * this.server.serverGrid.totalGridsY;
|
||||
const northEast = new LatLng(0, this.maxX);
|
||||
const southWest = new LatLng(this.maxY, 0);
|
||||
this.options.maxBounds = new LatLngBounds(southWest, northEast);
|
||||
this.options.center = new LatLng(0, 0);
|
||||
this.options.layers.push(new ImageOverlay('./assets/server-grid-editor/WaterTiles/instinctworld-autoscaling.png', this.options.maxBounds));
|
||||
|
||||
this.server.serverGrid.servers.forEach(s => {
|
||||
// Server Layer
|
||||
const servMinX = this.server.serverGrid.gridSize * s.gridX;
|
||||
const servMaxX = servMinX + this.server.serverGrid.gridSize;
|
||||
const servMinY = this.server.serverGrid.gridSize * s.gridY;
|
||||
const servMaxY = servMinY + this.server.serverGrid.gridSize;
|
||||
const servNE = new LatLng(servMinY, servMaxX);
|
||||
const servSW = new LatLng(servMaxY, servMinX);
|
||||
const servBounds = new LatLngBounds(servSW, servNE);
|
||||
this.serverLayers.push(new Rectangle(servBounds,{color: 'black', weight: 1}));
|
||||
|
||||
s.islandInstances.forEach(i => {
|
||||
const imgUrl = this.server.islands.islandData[i.name].imagePath;
|
||||
const islandLocation = this.islandToImageRotation(i);
|
||||
this.islandLayers.push(L.imageOverlay.rotated(imgUrl, islandLocation[0], islandLocation[1], islandLocation[2]));
|
||||
});
|
||||
|
||||
s.discoZones.forEach(d => {
|
||||
if (d.ManualVolumeName !== undefined) return;
|
||||
const imgUrl = './assets/server-grid-editor/Resources/discoZoneBox.png';
|
||||
const discoLocation = this.discoveryZoneToImageRotation(d);
|
||||
this.discoveryLayers.push(L.imageOverlay.rotated(imgUrl, discoLocation[0], discoLocation[1], discoLocation[2]));
|
||||
});
|
||||
})
|
||||
}
|
||||
|
||||
gridCoordinateToMapLatLng(gridX: number, gridY: number): LatLng {
|
||||
// Need to invert gridY for the Latitude.
|
||||
const newY = this.maxY - gridY;
|
||||
return new LatLng(newY, gridX);
|
||||
}
|
||||
|
||||
islandToImageRotation(island: IslandInstanceModel): LatLng[] {
|
||||
return this.gridCoordinateToImageRotation(island.worldX, island.worldY, island.rotation, island.islandWidth, island.islandHeight);
|
||||
}
|
||||
|
||||
discoveryZoneToImageRotation(disco): LatLng[] {
|
||||
return this.gridCoordinateToImageRotation(disco.worldX, disco.worldY, disco.rotation, disco.sizeX, disco.sizeY);
|
||||
}
|
||||
|
||||
gridCoordinateToImageRotation(worldX, worldY, rotation, width, height): LatLng[] {
|
||||
const halfWidth = width / 2;
|
||||
const halfHeight = height / 2;
|
||||
|
||||
const radians = (rotation + 90) * RADIAN_RATIO;
|
||||
|
||||
const cosR = Math.cos(radians);
|
||||
const sinR = Math.sin(radians);
|
||||
|
||||
// https://gamedev.stackexchange.com/questions/86755/how-to-calculate-corner-positions-marks-of-a-rotated-tilted-rectangle
|
||||
// Rotate any point around
|
||||
// Nx = x * cos(a) - y * sin(a)
|
||||
// Ny = x * sin(a) + y * cos(a)
|
||||
|
||||
// REMEMBER everything is upside down
|
||||
// Top Left -1, 1
|
||||
const topLeftX = worldX + (-halfWidth * cosR) - (halfHeight * sinR);
|
||||
const topLeftY = worldY + (-halfWidth * sinR) + (halfHeight * cosR);
|
||||
// Bottom Left -1, -1 BUT mirrored for some reason so 1, 1
|
||||
const botLeftX = worldX + (halfWidth * cosR) - (halfHeight * sinR);
|
||||
const botLeftY = worldY + (halfWidth * sinR) + (halfHeight * cosR);
|
||||
// Top Right 1, 1 BUT mirrored for some reason so -1, -1
|
||||
const topRightX = worldX + (-halfWidth * cosR) - (-halfHeight * sinR);
|
||||
const topRightY = worldY + (-halfWidth * sinR) + (-halfHeight * cosR);
|
||||
|
||||
return [
|
||||
this.gridCoordinateToMapLatLng(topLeftX, topLeftY),
|
||||
this.gridCoordinateToMapLatLng(topRightX, topRightY),
|
||||
this.gridCoordinateToMapLatLng(botLeftX, botLeftY)
|
||||
];
|
||||
}
|
||||
}
|
||||
|
|
@ -1,67 +0,0 @@
|
|||
<div class="row">
|
||||
<div class="col-12 mt-3 mb-3">
|
||||
<h2>Quest Entries</h2>
|
||||
<ngb-accordion>
|
||||
<ngb-panel *ngFor="let quest of quests; let i = index" id="toggle-{{ i }}" title="{{ quest.QuestName }}">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="{{ i }}-QuestName" label="Name" [(text)]="quest.QuestName"></app-text>
|
||||
<app-number id="{{ i }}-QuestID" label="ID" [(number)]="quest.QuestID"></app-number>
|
||||
<app-text id="{{ i }}-QuestDescription" label="Description"
|
||||
[(text)]="quest.QuestDescription"></app-text>
|
||||
<h6>Feat Unlocks
|
||||
<button class="btn btn-primary btn-sm" (click)="addQuestFeat(quest)">+</button>
|
||||
</h6>
|
||||
<p *ngIf="quest.UnlockFeatNames === undefined">
|
||||
<em>Click + above to add Feat Unlocks</em>
|
||||
</p>
|
||||
<app-text id="{{ i }}-{{ j }}-feat"
|
||||
*ngFor="let feat of quest.UnlockFeatNames; index as j; trackBy: trackByFn"
|
||||
label="Unlock {{ j }}" [(text)]="quest.UnlockFeatNames[j]" postButtonText="-"
|
||||
(postButton)="removeQuestFeat(quest, j)"></app-text>
|
||||
<h6>Engram Unlocks
|
||||
<button class="btn btn-primary btn-sm" (click)="addEngramClass(quest)">+</button>
|
||||
</h6>
|
||||
<p *ngIf="quest.CompleteGiveEngramClasses === undefined">
|
||||
<em>Click + above to add Engram Unlocks</em>
|
||||
</p>
|
||||
<app-text id="{{ i }}-{{ j }}-engram"
|
||||
*ngFor="let engram of quest.CompleteGiveEngramClasses; index as j"
|
||||
label="Engram {{ j }}" [(text)]="engram.blueprint" postButtonText="-"
|
||||
(postButton)="removeEngramClass(quest, j)"></app-text>
|
||||
<h6>Points of Interest
|
||||
<button class="btn btn-primary btn-sm">+</button>
|
||||
</h6>
|
||||
<p *ngIf="quest.QuestPointsOfInterest === undefined">
|
||||
<em>Click + above to add Point of Interest</em>
|
||||
</p>
|
||||
<div class="card mb-3" *ngFor="let poi of quest.QuestPointsOfInterest; index as j">
|
||||
<div class="card-body">
|
||||
<app-text id="{{ i }}-{{ j }}-poi-PointOfInterestName"
|
||||
label="Name" [(text)]="poi.PointOfInterestName"></app-text>
|
||||
<app-number id="{{ i }}-{{ j }}-poi-PointOfInterestID"
|
||||
label="ID" [(number)]="poi.PointOfInterestID"></app-number>
|
||||
<app-number id="{{ i }}-{{ j }}-poi-WorldMapPosition-X"
|
||||
label="Map X Pos" [(number)]="poi.WorldMapPosition.X"></app-number>
|
||||
<app-number id="{{ i }}-{{ j }}-poi-WorldMapPosition-Y"
|
||||
label="Map Y Pos" [(number)]="poi.WorldMapPosition.Y"></app-number>
|
||||
<app-text id="{{ i }}-{{ j }}-poi-CompletedIcon"
|
||||
label="Completed Icon" [(text)]="poi.CompletedIcon.texture"></app-text>
|
||||
<app-text id="{{ i }}-{{ j }}-poi-UncompletedIcon"
|
||||
label="Uncompleted Icon" [(text)]="poi.UncompletedIcon.texture"></app-text>
|
||||
<h6>Feat Unlocks
|
||||
<button class="btn btn-primary btn-sm" (click)="addQuestFeat(poi)">+</button>
|
||||
</h6>
|
||||
<p *ngIf="poi.UnlockFeatNames === undefined">
|
||||
<em>Click + above to add Feat Unlocks</em>
|
||||
</p>
|
||||
<app-text id="{{ i }}-{{ j }}-={{ k }}feat"
|
||||
*ngFor="let feat of poi.UnlockFeatNames; index as k; trackBy: trackByFn"
|
||||
label="Unlock {{ k }}" [(text)]="poi.UnlockFeatNames[k]" postButtonText="-"
|
||||
(postButton)="removeQuestFeat(poi, k)"></app-text>
|
||||
</div>
|
||||
</div>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
</ngb-accordion>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,53 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
import { Server } from "../../../server";
|
||||
import { QuestEntryModel } from "../../../models/atlasData/questEntry.model";
|
||||
import { BlueprintGeneratedClassModel } from "../../../models/atlasData/blueprintGeneratedClass.model";
|
||||
|
||||
@Component({
|
||||
selector: 'app-quests',
|
||||
templateUrl: './quests.component.html'
|
||||
})
|
||||
|
||||
export class QuestsComponent implements OnInit {
|
||||
quests: QuestEntryModel[];
|
||||
|
||||
constructor(private server: Server) {
|
||||
this.quests = server.serverGrid.globalGameplaySetup.QuestEntries;
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
|
||||
// Issue with text arrays and editing jumps on each change.
|
||||
trackByFn(index: any, item: any) {
|
||||
return index;
|
||||
}
|
||||
|
||||
private addQuestFeat(quest) {
|
||||
if (quest.UnlockFeatNames === undefined) {
|
||||
quest.UnlockFeatNames = [];
|
||||
}
|
||||
quest.UnlockFeatNames.push('');
|
||||
}
|
||||
|
||||
private removeQuestFeat(quest, j) {
|
||||
quest.UnlockFeatNames.splice(j, 1);
|
||||
if (quest.UnlockFeatNames.length === 0) {
|
||||
quest.UnlockFeatNames = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
private addEngramClass(quest) {
|
||||
if (quest.CompleteGiveEngramClasses === undefined) {
|
||||
quest.CompleteGiveEngramClasses = [];
|
||||
}
|
||||
quest.CompleteGiveEngramClasses.push(new BlueprintGeneratedClassModel());
|
||||
}
|
||||
|
||||
private removeEngramClass(quest, j) {
|
||||
quest.CompleteGiveEngramClasses.splice(j, 1);
|
||||
if (quest.CompleteGiveEngramClasses.length === 0) {
|
||||
quest.UnlockFeatNames = undefined;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,55 +0,0 @@
|
|||
<div class="mt-3">
|
||||
<h2>{{ discovery.name }}
|
||||
<button class="btn btn-primary btn-sm" [routerLink]="['/config', 'server', cellIndex]">Back to Cell</button>
|
||||
</h2>
|
||||
<p>{{ discovery.sizeX }} by {{ discovery.sizeY }} by {{ discovery.sizeZ }}</p>
|
||||
<ngb-accordion>
|
||||
<ngb-panel title="General Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="name" label="Name" [(text)]="discovery.name"></app-text>
|
||||
<app-number id="worldX" label="World X" [(number)]="discovery.worldX"></app-number>
|
||||
<app-number id="worldY" label="World Y" [(number)]="discovery.worldY"></app-number>
|
||||
<app-number id="rotation" label="Rotation" [(number)]="discovery.rotation" step="0.000001"
|
||||
min="{{ minRot }}" max="{{ maxRot }}"></app-number>
|
||||
<h4>Zone Size</h4>
|
||||
<app-number id="sizeX" label="Size X" [(number)]="discovery.sizeX"></app-number>
|
||||
<app-number id="sizeY" label="Size Y" [(number)]="discovery.sizeY"></app-number>
|
||||
<app-number id="sizeZ" label="Size Z" [(number)]="discovery.sizeZ"
|
||||
help="If the discovery zone has any size, this is normally 40,000"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Discovery Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="xp" label="XP" [(number)]="discovery.xp"
|
||||
help="XP Gained for discovering this zone. Note this also alters the max XP you can gain by levelling"></app-number>
|
||||
<app-checkbox id="allowSea" label="Allow Sea Discovery" [(checkbox)]="discovery.allowSea"
|
||||
help="May not do what you think - Always false on Official Server"></app-checkbox>
|
||||
<app-select-object id="explorerNoteIndex" label="Explorer Note" [optionObject]="explorerNotes"
|
||||
[option]="discovery.explorerNoteIndex" (optionChange)="setExplorerNote($event)"
|
||||
help="Opens a page in the players Discoveries menu on unlocking"></app-select-object>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Manual Volumes">
|
||||
<ng-template ngbPanelContent>
|
||||
<p>Manual Volumes are either specific points on a map, or a particular 'discovery' available in a
|
||||
cell. For example, certain Forests and Pools on an island are discovery zones in the official
|
||||
server. Also the Powerstone locations are a discovery point, however the names for these aren't tied
|
||||
to a specific island.</p>
|
||||
<p>When a player enters the area of the 'Volume' or otherwise triggers it (in the case of Powerstones),
|
||||
the discovery zone will be unlocked. This happens whether the player is on land, gliding, or
|
||||
swimming. This only happens with these Manual Volume Discoveries - Normal discovery zones require
|
||||
you to set foot on the area.</p>
|
||||
<p>If the Zone size (under general settings) is set to 0 for XYZ, then no shimmer will show around the
|
||||
discovery. Any other size will show a shimmer of that set size, and location, in game.</p>
|
||||
<p>Note as well, the location of a Manual Volume discovery doesnt really matter, however it defaults to
|
||||
the center of the cell.</p>
|
||||
<app-checkbox id="bIsManuallyPlaced" label="Enable Manual Volume"
|
||||
[(checkbox)]="discovery.bIsManuallyPlaced"></app-checkbox>
|
||||
<app-select-list id="ManualVolumeName" label="Manual Volume Name" *ngIf="discovery.bIsManuallyPlaced"
|
||||
[optionList]="discoveryVolumeNameOptionKeys"
|
||||
[option]="discovery.ManualVolumeName" (optionChange)="setDiscoveryVolumeName($event)"></app-select-list>
|
||||
<button class="btn btn-warning" (click)="setLocationCenterOfCell()">Set Center to Cell Center</button>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
</ngb-accordion>
|
||||
</div>
|
||||
|
|
@ -1,69 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
import { ActivatedRoute } from "@angular/router";
|
||||
import { Server } from "../../../../server";
|
||||
import { ServerModel } from "../../../../models/atlasData/server.model";
|
||||
import { DiscoveryZoneModel } from "../../../../models/atlasData/discovery-zone.model";
|
||||
import * as ExplorerNotes from '../../../../../data/explorer-notes.json';
|
||||
|
||||
@Component({
|
||||
selector: 'app-discovery-zone',
|
||||
templateUrl: './discovery-zone.component.html'
|
||||
})
|
||||
export class DiscoveryZoneComponent implements OnInit {
|
||||
private cell: ServerModel;
|
||||
private cellIndex;
|
||||
private discovery: DiscoveryZoneModel;
|
||||
private discoIndex;
|
||||
|
||||
private minX: number;
|
||||
private maxX: number;
|
||||
private minY: number;
|
||||
private maxY: number;
|
||||
private minRot: number = 0;
|
||||
private maxRot: number = 360;
|
||||
|
||||
private explorerNotes;
|
||||
|
||||
private discoveryVolumeNameOptions: object = {};
|
||||
private discoveryVolumeNameOptionKeys: string[] = [];
|
||||
|
||||
constructor(private server: Server, private route: ActivatedRoute) {
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
this.cellIndex = this.route.snapshot.paramMap.get('index');
|
||||
this.discoIndex = this.route.snapshot.paramMap.get('discoIndex');
|
||||
this.cell = this.server.serverGrid.servers[this.cellIndex];
|
||||
this.discovery = this.cell.discoZones[this.discoIndex];
|
||||
this.minX = this.cell.gridX * this.server.serverGrid.gridSize;
|
||||
this.maxX = this.minX + this.server.serverGrid.gridSize;
|
||||
this.minY = this.cell.gridY * this.server.serverGrid.gridSize;
|
||||
this.maxY = this.minY + this.server.serverGrid.gridSize;
|
||||
this.explorerNotes = (ExplorerNotes as any).default;
|
||||
|
||||
this.cell.islandInstances.forEach(i => {
|
||||
const islandData = this.server.islands.islandData[i.name];
|
||||
if (islandData.discoveryVolumeNames.length === 0 ) return;
|
||||
islandData.discoveryVolumeNames.forEach(
|
||||
i => {
|
||||
this.discoveryVolumeNameOptions[i.name] = i;
|
||||
this.discoveryVolumeNameOptionKeys.push(i.name);
|
||||
}
|
||||
)
|
||||
});
|
||||
this.discoveryVolumeNameOptionKeys = this.discoveryVolumeNameOptionKeys.sort();
|
||||
}
|
||||
|
||||
private setExplorerNote(option: string) {
|
||||
this.discovery.explorerNoteIndex = parseInt(option);
|
||||
}
|
||||
|
||||
private setDiscoveryVolumeName(option: string) {
|
||||
console.log(this.discoveryVolumeNameOptions[option]);
|
||||
}
|
||||
|
||||
private setLocationCenterOfCell() {
|
||||
this.discovery.worldX = this.minX + ( this.server.serverGrid.gridSize / 2 );
|
||||
this.discovery.worldY = this.minY + ( this.server.serverGrid.gridSize / 2 );
|
||||
}
|
||||
}
|
||||
|
|
@ -1,93 +0,0 @@
|
|||
<div class="mt-3">
|
||||
<h2>{{ islandIndex }} - {{ server.islands[island.name].customDisplayName() }}
|
||||
<button class="btn btn-primary btn-sm" [routerLink]="['/config', 'server', cellIndex]">Back to Cell</button>
|
||||
</h2>
|
||||
<p>{{ island.islandWidth }} by {{ island.islandHeight }}</p>
|
||||
<ngb-accordion>
|
||||
<ngb-panel title="General Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="worldX" label="World X" [(number)]="island.worldX"></app-number>
|
||||
<app-number id="worldY" label="World Y" [(number)]="island.worldY"></app-number>
|
||||
<app-number id="rotation" label="Rotation" [(number)]="island.rotation" step="0.000001" min="{{ minRot }}" max="{{ maxRot }}"></app-number>
|
||||
<app-number id="islandPoints" label="Island Points" [(number)]="island.islandPoints"></app-number>
|
||||
<app-number id="spawnPointRegionOverride" label="Spawn Override"
|
||||
[(number)]="island.spawnPointRegionOverride" min="-1"
|
||||
help="Default -1. Set to 0 or more to allow for this island to be spawned on. Must be a unique, consecutive number across the server"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Treasure Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="minTreasureQuality" label="Min Quality" [(number)]="island.minTreasureQuality"
|
||||
help="Default -1. -1 means no limit"></app-number>
|
||||
<app-number id="maxTreasureQuality" label="Max Quality" [(number)]="island.maxTreasureQuality"
|
||||
help="Default -1. -1 means no limit"></app-number>
|
||||
<app-checkbox id="useNpcVolumesForTreasures" label="Use NPC Volumes"
|
||||
[(checkbox)]="island.useNpcVolumesForTreasures"
|
||||
help="useNpcVolumesForTreasures"></app-checkbox>
|
||||
<app-checkbox id="useLevelBoundsForTreasures" label="Use Level Bounds"
|
||||
[(checkbox)]="island.useLevelBoundsForTreasures"
|
||||
help="useLevelBoundsForTreasures"></app-checkbox>
|
||||
<app-checkbox id="prioritizeVolumesForTreasures" label="Prioritise Volumes"
|
||||
[(checkbox)]="island.prioritizeVolumesForTreasures"
|
||||
help="prioritizeVolumesForTreasures"></app-checkbox>
|
||||
<app-number id="instanceTreasureQualityMultiplier" label="Quality Multiplier"
|
||||
[(number)]="island.instanceTreasureQualityMultiplier" min="0" step="0.000001"
|
||||
help="Default 1"></app-number>
|
||||
<app-number id="instanceTreasureQualityAddition" label="Quality Addition"
|
||||
[(number)]="island.instanceTreasureQualityAddition" min="0" step="0.000001"
|
||||
help="Default 0"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Spawn Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="finalNPCLevelMultiplier" label="Level Multiplier"
|
||||
[(number)]="island.finalNPCLevelMultiplier" min="0" step="0.000001"
|
||||
help="Default 1"></app-number>
|
||||
<app-number id="finalNPCLevelOffset" label="Level Addition"
|
||||
[(number)]="island.finalNPCLevelOffset" min="0" step="0.000001"
|
||||
help="Default 0"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Single Player Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="singleSpawnPointX" label="X" [(number)]="island.singleSpawnPointX"></app-number>
|
||||
<app-number id="singleSpawnPointY" label="Y" [(number)]="island.singleSpawnPointY"></app-number>
|
||||
<app-number id="singleSpawnPointZ" label="Z" [(number)]="island.singleSpawnPointZ"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Treasure Locations">
|
||||
<ng-template ngbPanelContent>
|
||||
<div class="row" *ngFor="let treasurePos of island.treasureMapSpawnPoints; let i = index">
|
||||
<div class="col-4">
|
||||
<app-number id="{{ i }}-treasure-x" label="X" [(number)]="treasurePos.x"
|
||||
step="0.000001"></app-number>
|
||||
</div>
|
||||
<div class="col-4">
|
||||
<app-number id="{{ i }}-treasure-y" label="Y" [(number)]="treasurePos.y"
|
||||
step="0.000001"></app-number>
|
||||
</div>
|
||||
<div class="col-4">
|
||||
<app-number id="{{ i }}-treasure-z" label="Z" [(number)]="treasurePos.z" step="0.000001"
|
||||
postButtonText="-" (postButton)="removeTreasureLocation(i)"></app-number>
|
||||
</div>
|
||||
</div>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Pirate Camp Locations">
|
||||
<ng-template ngbPanelContent>
|
||||
<div class="row" *ngFor="let campPos of island.wildPirateCampSpawnPoints; let i = index">
|
||||
<div class="col-4">
|
||||
<app-number id="{{ i }}-camp-x" label="X" [(number)]="campPos.x" step="0.000001"></app-number>
|
||||
</div>
|
||||
<div class="col-4">
|
||||
<app-number id="{{ i }}-camp-y" label="Y" [(number)]="campPos.y" step="0.000001"></app-number>
|
||||
</div>
|
||||
<div class="col-4">
|
||||
<app-number id="{{ i }}-camp-z" label="Z" [(number)]="campPos.z" step="0.000001"
|
||||
postButtonText="-" (postButton)="removeCampLocation(i)"></app-number>
|
||||
</div>
|
||||
</div>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
</ngb-accordion>
|
||||
</div>
|
||||
|
|
@ -1,51 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
import { Server } from "../../../../server";
|
||||
import { ServerModel } from "../../../../models/atlasData/server.model";
|
||||
import { IslandInstanceModel } from "../../../../models/atlasData/island-instance.model";
|
||||
import { ActivatedRoute } from "@angular/router";
|
||||
|
||||
@Component({
|
||||
selector: 'app-island-instance',
|
||||
templateUrl: './island-instance.component.html'
|
||||
})
|
||||
export class IslandInstanceComponent implements OnInit {
|
||||
private cell: ServerModel;
|
||||
private cellIndex;
|
||||
private island: IslandInstanceModel;
|
||||
private islandIndex;
|
||||
|
||||
private minX: number;
|
||||
private maxX: number;
|
||||
private minY: number;
|
||||
private maxY: number;
|
||||
private minRot: number = 0;
|
||||
private maxRot: number = 360;
|
||||
|
||||
constructor(private server: Server, private route: ActivatedRoute) {
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
this.cellIndex = this.route.snapshot.paramMap.get('index');
|
||||
this.islandIndex = this.route.snapshot.paramMap.get('islandIndex');
|
||||
this.cell = this.server.serverGrid.servers[this.cellIndex];
|
||||
this.island = this.cell.islandInstances[this.islandIndex];
|
||||
this.minX = this.cell.gridX * this.server.serverGrid.gridSize;
|
||||
this.maxX = this.minX + this.server.serverGrid.gridSize;
|
||||
this.minY = this.cell.gridY * this.server.serverGrid.gridSize;
|
||||
this.maxY = this.minY + this.server.serverGrid.gridSize;
|
||||
}
|
||||
// TODO Need to update subLevels in parent Cell when updating X and Y...
|
||||
|
||||
// Issue with text arrays and editing jumps on each change.
|
||||
trackByFn(index: any, item: any) {
|
||||
return index;
|
||||
}
|
||||
|
||||
private removeTreasureLocation(index: number) {
|
||||
this.island.treasureMapSpawnPoints.splice(index, 1);
|
||||
}
|
||||
|
||||
private removeCampLocation(index: number) {
|
||||
this.island.wildPirateCampSpawnPoints.splice(index, 1);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,105 +0,0 @@
|
|||
<div class="mt-3">
|
||||
<h2>{{ cell.name }}<em *ngIf="cell.name === '' || cell.name === undefined">No Name Set</em> - ({{ cell.gridX }}
|
||||
, {{ cell.gridY }})</h2>
|
||||
<ngb-accordion>
|
||||
<ngb-panel title="General Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="name" label="Name" [(text)]="cell.name"
|
||||
help="Friendly name for this server. Can be blank"></app-text>
|
||||
<app-number id="gridX" label="Grid X" [(number)]="cell.gridX"
|
||||
help="X position in the Grid. 0 Indexed"></app-number>
|
||||
<app-number id="gridY" label="Grid Y" [(number)]="cell.gridY"
|
||||
help="Y position in the Grid. 0 Indexed"></app-number>
|
||||
<app-checkbox id="isHomeServer" label="Home Server" [(checkbox)]="cell.isHomeServer"
|
||||
help="Whether this cell can be used for players with no beds"></app-checkbox>
|
||||
<app-number id="utcOffset" label="UTC Offset" [(number)]="cell.utcOffset"
|
||||
help="Cell specific UTC offset"></app-number>
|
||||
<app-select-list id="serverTemplate" label="Template" [optionList]="templateOptions"
|
||||
[withEmptyOption]="true" [(option)]="cell.serverTemplateName"
|
||||
help="Set base Server Template for Common Options"></app-select-list>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Connection Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-text id="ip" label="IP" [(text)]="cell.ip" help="IP address of host this cell is on"></app-text>
|
||||
<app-number id="port" label="Port" [(number)]="cell.port"
|
||||
help="Port used for inter cell communication"></app-number>
|
||||
<app-number id="gamePort" label="Game Port" [(number)]="cell.gamePort"
|
||||
help="Port used for external UE4 traffic"></app-number>
|
||||
<app-number id="seamlessDataPort" label="Seamless Port" [(number)]="cell.seamlessDataPort"
|
||||
help="Used for transferring map images when no MetaWorldURL set"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Gameplay Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="floorZDist" label="Z Floor Height" [(number)]="cell.floorZDist"></app-number>
|
||||
<app-number id="transitionMinZ" label="Minimum Z Transition"
|
||||
[(number)]="cell.transitionMinZ"></app-number>
|
||||
<app-number id="serverIslandPointsMultiplier" label="Island Points Multiplier"
|
||||
[(number)]="cell.serverIslandPointsMultiplier" help="Default 1.0"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Colour & Style Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<app-number id="waterColorR" label="Water Red" [(number)]="cell.waterColorR"></app-number>
|
||||
<app-number id="waterColorG" label="Water Green" [(number)]="cell.waterColorG"></app-number>
|
||||
<app-number id="waterColorB" label="Water Blue" [(number)]="cell.waterColorB"></app-number>
|
||||
<app-number id="skyStyleIndex" label="Sky Style Index" [(number)]="cell.skyStyleIndex"></app-number>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Island Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<p><em>Note that Sublevel settings are sorted in the background</em></p>
|
||||
|
||||
<table class="table table-hover">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Name & Model</th>
|
||||
<th></th>
|
||||
<th></th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<app-select-object id="new-island" label="New Island" [optionObject]="islandOptions" [withEmptyOption]="true"
|
||||
[(option)]="newIslandName"></app-select-object>
|
||||
</td>
|
||||
<td><button class="btn btn-warning" (click)="addNewIsland()" [disabled]="!newIslandName">Add</button></td>
|
||||
</tr>
|
||||
<tr *ngFor="let island of cell.islandInstances; let i = index">
|
||||
<td>
|
||||
<app-select-object id="{{ i }}-island-name" label="{{ island.name }}" [optionObject]="islandOptions"
|
||||
[option]="island.name" (optionChange)="changeIslandModel(i, $event)"></app-select-object>
|
||||
</td>
|
||||
<td><button class="btn btn-primary" [routerLink]="['island', i]">Edit</button></td>
|
||||
<td><button class="btn btn-danger" (click)="deleteIsland(i)">Delete</button></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
<ngb-panel title="Discovery Zone Settings">
|
||||
<ng-template ngbPanelContent>
|
||||
<table class="table table-hover">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Name</th>
|
||||
<th>Discovery Type</th>
|
||||
<th><button class="btn btn-sm btn-warning" (click)="addNewDiscovery()">Add</button></th>
|
||||
<th></th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr *ngFor="let disco of cell.discoZones; let i = index">
|
||||
<th>{{ disco.name }}</th>
|
||||
<td>{{ disco.bIsManuallyPlaced ? "Location" : "Island" }}</td>
|
||||
<td><button class="btn btn-sm btn-primary" [routerLink]="['discovery', i]">Edit</button></td>
|
||||
<td><button class="btn btn-sm btn-danger" (click)="deleteDiscovery(i)">Delete</button></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</ng-template>
|
||||
</ngb-panel>
|
||||
</ngb-accordion>
|
||||
</div>
|
||||
|
|
@ -1,106 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
import { ActivatedRoute } from "@angular/router";
|
||||
import { Server } from "../../../../server";
|
||||
import { ServerModel } from "../../../../models/atlasData/server.model";
|
||||
import { IslandDataModel } from "../../../../../data/models/island-data.model";
|
||||
import { IslandInstanceModel } from "../../../../models/atlasData/island-instance.model";
|
||||
import { ServerSublevelModel } from "../../../../models/atlasData/serverSublevel.model";
|
||||
import { DiscoveryZoneModel } from "../../../../models/atlasData/discovery-zone.model";
|
||||
|
||||
@Component({
|
||||
selector: 'app-server',
|
||||
templateUrl: './server.component.html'
|
||||
})
|
||||
export class ServerComponent implements OnInit {
|
||||
private cell: ServerModel;
|
||||
private templateOptions: string[];
|
||||
private islandOptions: object = {};
|
||||
private newIslandName: string;
|
||||
|
||||
constructor(private server: Server, private route: ActivatedRoute) {
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
let index = this.route.snapshot.paramMap.get('index');
|
||||
this.cell = this.server.serverGrid.servers[index];
|
||||
this.templateOptions = this.server.serverGrid.serverTemplates.map(i => i.name);
|
||||
Object.values(this.server.islands.islandData).forEach((i: IslandDataModel) => {this.islandOptions[i.name] = i.customDisplayName()});
|
||||
}
|
||||
|
||||
private changeIslandModel(index: number, name: string) {
|
||||
let oldIsland = this.cell.islandInstances[index];
|
||||
let newIsland = IslandInstanceModel.fromIslandData(this.server.islands[name]);
|
||||
newIsland.id = this.server.serverGrid.getNextId();
|
||||
|
||||
// keep X, Y and Rotation the same
|
||||
newIsland.worldX = oldIsland.worldX;
|
||||
newIsland.worldY = oldIsland.worldY;
|
||||
newIsland.rotation = oldIsland.rotation;
|
||||
|
||||
this.removeSublevelsForIsland(oldIsland);
|
||||
this.addSublevelsForIsland(newIsland);
|
||||
this.cell.islandInstances[index] = newIsland;
|
||||
this.updateExtraSublevels();
|
||||
}
|
||||
|
||||
private removeSublevelsForIsland(island: IslandInstanceModel) {
|
||||
const islandData = this.server.islands[island.name];
|
||||
islandData.sublevelNames.forEach(i => {
|
||||
const j = this.cell.sublevels.findIndex(sublevel => sublevel.name === i);
|
||||
if (j > -1) {
|
||||
this.cell.sublevels.splice(j, 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private addSublevelsForIsland(island: IslandInstanceModel) {
|
||||
const islandData = this.server.islands[island.name];
|
||||
islandData.sublevelNames.forEach(i => {
|
||||
let newSublevel = new ServerSublevelModel();
|
||||
newSublevel.name = i;
|
||||
newSublevel.setupFromIsland(island, islandData, this.cell, this.server.serverGrid);
|
||||
this.cell.sublevels.push(newSublevel);
|
||||
});
|
||||
}
|
||||
|
||||
private updateExtraSublevels() {
|
||||
// Extra Sublevels can be identical across multiple islands,
|
||||
// so need to merge any changes. Easiest to just merge through
|
||||
// all of the available islands instead.
|
||||
this.cell.totalExtraSublevels = [];
|
||||
this.cell.islandInstances.forEach(i => {
|
||||
const islandData = this.server.islands[i.name];
|
||||
islandData.extraSublevels.forEach(j => {
|
||||
if (this.cell.totalExtraSublevels.indexOf(j) === -1) {
|
||||
this.cell.totalExtraSublevels.push(j);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
addNewIsland() {
|
||||
const newIslandData = this.server.islands[this.newIslandName];
|
||||
let newIsland = IslandInstanceModel.fromIslandData(newIslandData);
|
||||
newIsland.id = this.server.serverGrid.getNextId();
|
||||
this.addSublevelsForIsland(newIsland);
|
||||
this.cell.islandInstances.push(newIsland);
|
||||
this.updateExtraSublevels();
|
||||
}
|
||||
|
||||
deleteIsland(index: number) {
|
||||
let oldIsland = this.cell.islandInstances[index];
|
||||
this.removeSublevelsForIsland(oldIsland);
|
||||
this.cell.islandInstances.splice(index, 1);
|
||||
this.updateExtraSublevels();
|
||||
}
|
||||
|
||||
addNewDiscovery() {
|
||||
let newDisco = new DiscoveryZoneModel();
|
||||
newDisco.id = this.server.serverGrid.getNextId();
|
||||
this.cell.discoZones.push(newDisco);
|
||||
}
|
||||
|
||||
deleteDiscovery(index: number) {
|
||||
this.cell.discoZones.splice(index, 1);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,26 +0,0 @@
|
|||
<div class="mt-3 mb-3">
|
||||
<h2>Cell Grid</h2>
|
||||
<table class="table">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>#</th>
|
||||
<th *ngFor="let x of xArray">{{ x }}</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody *ngFor="let y of xArray">
|
||||
<tr>
|
||||
<th>{{ y }}</th>
|
||||
<td *ngFor="let x of xArray">
|
||||
<button class="btn btn-sm btn-outline-primary" [routerLink]="['/config','server', serverLookup[x][y]]" *ngIf="serverLookup[x][y] !== undefined">{{ serverLookup[x][y] }}</button>
|
||||
<button class="btn btn-sm btn-outline-danger" (click)="addNewServer(x, y)" *ngIf="serverLookup[x][y] === undefined">+</button>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h2 *ngIf="unknownServers.length > 0">Cells Outside Grid</h2>
|
||||
<button class="btn btn-warning" *ngFor="let u of unknownServers">{{ u }}</button>
|
||||
<h2>Server Templates</h2>
|
||||
<p>Allows for modifying or applying settings to multiple servers at the same time. Mostly useful for environmental
|
||||
changes, rather than Island position</p>
|
||||
<button class="btn btn-primary" *ngFor="let template of grid.serverTemplates">{{ template.name }}</button>
|
||||
</div>
|
||||
|
|
@ -1,49 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
import { Server } from "../../../server";
|
||||
import { ServerGridModel } from "../../../models/serverGrid.model";
|
||||
import { ServerModel } from "../../../models/atlasData/server.model";
|
||||
import { Router } from "@angular/router";
|
||||
|
||||
@Component({
|
||||
selector: 'app-servers',
|
||||
templateUrl: './servers.component.html'
|
||||
})
|
||||
export class ServersComponent implements OnInit {
|
||||
private grid: ServerGridModel;
|
||||
|
||||
private xArray: number[];
|
||||
private yArray: number[];
|
||||
|
||||
private serverLookup: number[][] = [];
|
||||
private unknownServers: number[] = [];
|
||||
|
||||
constructor(private server: Server, private router: Router) {
|
||||
this.grid = server.serverGrid;
|
||||
this.xArray = Array.from(Array(this.grid.totalGridsX).keys());
|
||||
this.yArray = Array.from(Array(this.grid.totalGridsY).keys());
|
||||
|
||||
// Initialise the serverLookup with x at least
|
||||
this.xArray.forEach(i => this.serverLookup[i] = []);
|
||||
|
||||
this.grid.servers.forEach((i, index) => {
|
||||
if (i.gridX < this.grid.totalGridsX && i.gridY < this.grid.totalGridsY) {
|
||||
if (this.serverLookup[i.gridX] === undefined)
|
||||
this.serverLookup[i.gridX] = [];
|
||||
this.serverLookup[i.gridX][i.gridY] = index;
|
||||
} else {
|
||||
this.unknownServers.push(index);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
|
||||
private addNewServer(x: number, y: number) {
|
||||
let newServer = new ServerModel();
|
||||
newServer.gridX = x;
|
||||
newServer.gridY = y;
|
||||
const newLength = this.grid.servers.push(newServer);
|
||||
return this.router.navigate(['/config', 'server', newLength - 1]);
|
||||
}
|
||||
}
|
||||
|
|
@ -1 +0,0 @@
|
|||
<p>template works!</p>
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
import { Component, OnInit } from '@angular/core';
|
||||
|
||||
@Component({
|
||||
selector: 'app-template',
|
||||
templateUrl: './template.component.html'
|
||||
})
|
||||
export class TemplateComponent implements OnInit {
|
||||
|
||||
constructor() { }
|
||||
|
||||
ngOnInit() {
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
<div class="row">
|
||||
<div class="col-12">
|
||||
<h2>Raw Editor</h2>
|
||||
<textarea [(ngModel)]="rawData" rows="20" style="width: 100%"></textarea>
|
||||
<button (click)="loadData()">Load from JSON</button>
|
||||
<button (click)="saveData()">Save to JSON</button>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,21 +0,0 @@
|
|||
import { Component } from "@angular/core";
|
||||
import { Server } from "../../server";
|
||||
|
||||
@Component({
|
||||
templateUrl: "./raw-editor.component.html",
|
||||
})
|
||||
export class RawEditorComponent {
|
||||
rawData = "{}";
|
||||
|
||||
constructor(private server: Server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
private loadData() {
|
||||
this.server.load(this.rawData);
|
||||
}
|
||||
|
||||
private saveData() {
|
||||
this.rawData = this.server.save();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,30 +0,0 @@
|
|||
import { Injectable } from '@angular/core';
|
||||
import { ServerGridModel } from "./models/serverGrid.model";
|
||||
import { Islands } from "../data/models/islands.model";
|
||||
|
||||
@Injectable()
|
||||
export class Server {
|
||||
private rawData: string = "";
|
||||
private jsonData: object = {};
|
||||
public serverGrid: ServerGridModel = new ServerGridModel();
|
||||
public islands: Islands;
|
||||
|
||||
constructor() {
|
||||
this.islands = new Islands();
|
||||
}
|
||||
|
||||
public load(raw) {
|
||||
this.rawData = raw;
|
||||
try {
|
||||
this.jsonData = JSON.parse(this.rawData);
|
||||
this.serverGrid = new ServerGridModel().deserialize(this.jsonData);
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
}
|
||||
}
|
||||
|
||||
public save() {
|
||||
this.rawData = JSON.stringify(this.serverGrid, null, 2);
|
||||
return this.rawData;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,137 +0,0 @@
|
|||
import { Injectable } from '@angular/core';
|
||||
import { parse } from './atlas.pegjs';
|
||||
|
||||
const beginObject = '(';
|
||||
const endObject = ')';
|
||||
const nameSeparator = '=';
|
||||
const valueSeparator = ',';
|
||||
|
||||
@Injectable({
|
||||
providedIn: 'root'
|
||||
})
|
||||
export class PegjsService {
|
||||
|
||||
constructor() {}
|
||||
|
||||
public static parse(input: string): object {
|
||||
let output = {};
|
||||
try {
|
||||
output = parse(input);
|
||||
} catch (e) {
|
||||
// TODO put a popover somewhere with a location of the error
|
||||
console.log(e);
|
||||
console.log(e.location);
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
public static format(input: object, skipCurrentObject?: boolean): string {
|
||||
return PegjsService.deparseJson(input, undefined, skipCurrentObject)
|
||||
}
|
||||
|
||||
private static deparseJson(input, key?, skip?: boolean) {
|
||||
// Call possible toJSON on object
|
||||
if(!skip && typeof input === 'object' && typeof input.toJSON === 'function') {
|
||||
input = input.toJSON();
|
||||
}
|
||||
switch (typeof input) {
|
||||
case "object":
|
||||
return PegjsService.deparseObject(input);
|
||||
case "number":
|
||||
return PegjsService.deparseNumber(input, key);
|
||||
case "string":
|
||||
return PegjsService.deparseString(input);
|
||||
case "undefined":
|
||||
return "";
|
||||
case "boolean":
|
||||
return PegjsService.deparseBoolean(input);
|
||||
default:
|
||||
console.log("Unknown type for input", input);
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
private static deparseObject(input) {
|
||||
if (Array.isArray(input)) {
|
||||
return this.deparseArray(input);
|
||||
}
|
||||
if (input === null) {
|
||||
return "None";
|
||||
}
|
||||
|
||||
let output = '';
|
||||
output += beginObject;
|
||||
|
||||
Object.keys(input).forEach(function (key, idx, array) {
|
||||
output += key;
|
||||
output += nameSeparator;
|
||||
output += PegjsService.deparseJson(input[key], key);
|
||||
|
||||
if (idx !== array.length - 1) {
|
||||
// Not the last item
|
||||
output += valueSeparator
|
||||
}
|
||||
});
|
||||
output += endObject;
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
private static deparseArray(input) {
|
||||
// We have one funky array option, where its 2 values and one of them is a recognised class.
|
||||
// These are here for easier maintenance, as adding any new ones should just work. These all
|
||||
// Work off string equality, see found below.
|
||||
const specialCases = [
|
||||
'BlueprintGeneratedClass',
|
||||
'Blueprint',
|
||||
'SoundWave',
|
||||
'Texture2D'
|
||||
];
|
||||
|
||||
const found = specialCases.indexOf(input[0]);
|
||||
if (found > -1) {
|
||||
// We found one of our special cases!
|
||||
const val = specialCases[found];
|
||||
return val + "'" + input[1] + "'";
|
||||
}
|
||||
|
||||
let output = '';
|
||||
output += beginObject;
|
||||
|
||||
input.forEach(function (data, idx, array) {
|
||||
output += PegjsService.deparseJson(data);
|
||||
|
||||
if (idx !== array.length - 1) {
|
||||
output += valueSeparator;
|
||||
}
|
||||
});
|
||||
output += endObject;
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
private static deparseNumber(input, key) {
|
||||
// Any number which has a decimal is stored to 6 decimal places
|
||||
// Except for IDs. Unless they actually have such a number... erm...
|
||||
if (key.substr(key.length - 2, 2) === "ID") {
|
||||
if (input % 1 === 0) {
|
||||
return Number(input).toString();
|
||||
}
|
||||
// Else drop out and return as normal
|
||||
}
|
||||
return Number(input).toFixed(6);
|
||||
}
|
||||
|
||||
private static deparseString(input) {
|
||||
// We need to re-encode the strings properly
|
||||
return JSON.stringify(input);
|
||||
}
|
||||
|
||||
private static deparseBoolean(input) {
|
||||
if ( input ) {
|
||||
return 'True';
|
||||
} else {
|
||||
return 'False';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 132 KiB |
|
Before Width: | Height: | Size: 132 KiB |
|
Before Width: | Height: | Size: 128 KiB |
|
Before Width: | Height: | Size: 134 KiB |
|
Before Width: | Height: | Size: 158 KiB |
|
Before Width: | Height: | Size: 141 KiB |
|
Before Width: | Height: | Size: 140 KiB |
|
Before Width: | Height: | Size: 135 KiB |
|
Before Width: | Height: | Size: 135 KiB |
|
Before Width: | Height: | Size: 133 KiB |
|
Before Width: | Height: | Size: 132 KiB |
|
Before Width: | Height: | Size: 136 KiB |
|
|
@ -1 +0,0 @@
|
|||
Subproject commit cffac3d0dff6391908bde5d2180efb6bbc76a101
|
||||